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All of the different layers used in VRChat can be overwhelming, but understanding the purpose behind every individual layer when creating worlds can be extremely beneficial.
Dedicated common enum with thorough documentation for each layer's purpose, suitable use cases and disclaimers will be a useful addition when writing UdonSharpBehaviours.
The text was updated successfully, but these errors were encountered:
All of the different layers used in VRChat can be overwhelming, but understanding the purpose behind every individual layer when creating worlds can be extremely beneficial.
Dedicated common enum with thorough documentation for each layer's purpose, suitable use cases and disclaimers will be a useful addition when writing UdonSharpBehaviours.
The text was updated successfully, but these errors were encountered: