From 6fdadc64561b4fb918c23c87bab7f43acfbc875c Mon Sep 17 00:00:00 2001 From: Varneon Date: Sat, 24 Jun 2023 10:36:20 -0700 Subject: [PATCH] Update README.md --- README.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/README.md b/README.md index 84ad7ae..56970bc 100644 --- a/README.md +++ b/README.md @@ -9,29 +9,29 @@ UdonSharp prefab ecosystem for VRChat worlds | **Package** | **Description** | **Status** | | - | - | :-: | -| [Seats](https://github.com/Varneon/VUdon-Seats) | *Self-calibrating synced abstract seats with callbacks and API* | :unlock: | | [Array Extensions](https://github.com/Varneon/VUdon-ArrayExtensions) | *Collection of array extension methods compatible with UdonSharp 1.x which adds partial feature set from List* | :unlock: | -| [Visibility Sensors](https://github.com/Varneon/VUdon-VisibilitySensors) | *Various sensors for detecting a renderer's visibility state and relaying it to e.g. GameObject's active state, UdonBehaviour variables, etc.* | :unlock: | -| [Depth Buffer Toolkit](https://github.com/Varneon/VUdon-DepthBufferToolkit) | *A toolkit for configuring the depth buffer in VRChat worlds with Udon* | :unlock: | | [Noclip](https://github.com/Varneon/VUdon-Noclip) | *Noclip for worlds* | :unlock: | | [Logger](https://github.com/Varneon/VUdon-Logger) | *Runtime logger for UdonSharp, includes console window prefab for viewing the logs in world* | :unlock: | +| [Seats](https://github.com/Varneon/VUdon-Seats) | *Self-calibrating synced abstract seats with callbacks and API* | :unlock: | +| [Simple Player Settings](https://github.com/Varneon/VUdon-SimplePlayerSettings) | *Simple, but more advanced replacement for the original "VRCWorldSettings" UdonBehaviour that ships with VRCSDK* | :unlock: | +| [Quick Menu](https://github.com/Varneon/VUdon-QuickMenu) | *HUD quick menu prefab for VRChat worlds* | :unlock: | +| [Visibility Sensors](https://github.com/Varneon/VUdon-VisibilitySensors) | *Various sensors for detecting a renderer's visibility state and relaying it to e.g. GameObject's active state, UdonBehaviour variables, etc.* | :unlock: | +| [Depth Buffer Toolkit](https://github.com/Varneon/VUdon-DepthBufferToolkit) | *A toolkit for configuring the depth buffer in VRChat worlds with Udon* | :unlock: | | [Common](https://github.com/Varneon/VUdon-Common) | *Common resources for the VUdon ecosystem* | :unlock: | | [Event Dispatcher](https://github.com/Varneon/VUdon-EventDispatcher) | *Dispatcher for allowing UdonSharpBehaviours to receive delegated update events* | :unlock: | -| [Simple Player Settings](https://github.com/Varneon/VUdon-SimplePlayerSettings) | *Simple, but more advanced replacement for the original "VRCWorldSettings" UdonBehaviour that ships with VRCSDK* | :unlock: | | [Vehicle Controls](https://github.com/Varneon/VUdon-VehicleControls) | *A collection of experimental physically interactable controls for vehicles* | :desktop_computer: | | [Player Tracker](https://github.com/Varneon/VUdon-PlayerTracker) | *Centralized tracker for providing tracked transforms on the local player's TrackingData or bones* | :desktop_computer: | | [Vehicles-Base](https://github.com/Varneon/VUdon-Vehicles-Base) | *Common vehicle assets, prefabs and editor scripts for VUdon - Vehicles (Lite & Standard)* | :desktop_computer: | | [Layermask Dropdown](https://github.com/Varneon/VUdon-LayerMaskDropdown) | *Custom component for modifying standard UI Dropdown's behaviour to replicate a Layermask dropdown's behaviour from Unity Editor in VRChat* | :desktop_computer: | | [Music Player](https://github.com/Varneon/VUdon-MusicPlayer) | *Music player that allows world creators to create playlists for their worlds for everyone to listen to* | :desktop_computer: | +| [Menus](https://github.com/Varneon/VUdon-Menus) | *Menu framework for creating abstract menus* | :unlock: | +| [Udonity](https://github.com/Varneon/VUdon-Udonity) | *Runtime Unity Editor made with Udon* | :lock: | | Playerlist | *List that shows all players in the instance, player count, player join times, instance lifetime and master* | :desktop_computer: | | Groups | *UdonBehaviour for establishing in-game groups which can be accessed from other UdonBehaviours* | :desktop_computer: | | Raycast Monitor | *Runtime utility for shooting fully customizable raycasts and monitoring the results* | :desktop_computer: | -| "VTouch" | *Abstract classes for allowing scripts to invoke and detect physical touch by the player* | :desktop_computer: | -| Menus | *Menu framework for creating abstract menus* | :desktop_computer: | | Notifications | *Notification framework for creating abstract notifications* | :desktop_computer:| | Vehicles-Lite | *Lightweight vehicle prefab* | :lock: | | Vehicles | *UdonVehicles SDK* | :desktop_computer: | -| Udonity | *Runtime Unity Editor made with Udon* | :desktop_computer: | | Tween | *Tweening library for Udon* | :desktop_computer: | | Arcade | *Arcade machines for worlds* | :bulb: | | Economy | *In-world economy framework* | :bulb: |