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info |11:51:43: [NETallowJoining:4332] Player[1] Joueur has joined, IP is: 11.111.111.111
info |11:51:45: [recvMapFileRequested:2191] File is valid, sending [directory: C:\Users\me\Warzone 2100 Portable-4.5.5\Warzone 2100\] mods/4.5.5/autoload/300UnitsLimit to client 1
info |11:51:45: [recvMapFileRequested:2191] File is valid, sending [directory: C:\Users\me\Warzone 2100 Portable-4.5.5\Warzone 2100\] mods/4.5.5/autoload/4xBuildSpeed to client 1
info |11:51:45: [recvMapFileRequested:2191] File is valid, sending [directory: C:\Users\me\Warzone 2100 Portable-4.5.5\Warzone 2100\] mods/4.5.5/autoload/AA_start to client 1
info |11:51:45: [recvMapFileRequested:2191] File is valid, sending [directory: C:\Users\me\Warzone 2100 Portable-4.5.5\Warzone 2100\] mods/4.5.5/autoload/BigHVC to client 1
info |11:51:45: [sendMap:2238] === File has been sent to player 1 ===
last message repeated 2 times
last message repeated 1 times (total 3 repeats)
info |11:51:47: [NETrecvNet:2887] Player, (player 1) seems to have dropped/disconnected.
info |11:51:47: [NETplayerDropped:1042] sending NET_PLAYER_DROPPED for player 1
info |11:51:47: [kickPlayer:4905] Kicking player 1 (Commander). Reason: !!>Msg: NET_PING given incorrect params., Actual: 1, Bad: 1
info |11:51:47: [NETplayerKicked:1069] Player 1 was kicked.
info |11:51:47: [NETprocessSystemMessage:2701] Player 1 has left the game.
In this screenshot, Mathew exits the game, but a second exit message is also printed, simultaneously. This happens quite frequently.
In this screenshot, the message is repeated multiple times. I've only seen this happen once.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
The message is not printed
Your System:
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