Skip to content
This repository has been archived by the owner on Sep 12, 2023. It is now read-only.

Latest commit

 

History

History
46 lines (35 loc) · 1.2 KB

CHANGE_LOG.md

File metadata and controls

46 lines (35 loc) · 1.2 KB

ToDos

  • Dynamic lod creator for lod sample
  • Forward+
  • DirectX 12
  • Realtime Raytracing
  • DEBUG, RELEASE, MinSizeRelease(does not have assimp and just use wscene files)

2.1

A major release, rewrite most of wolf.system with pure C

  • fixed some bugs
  • improved memory pool
  • executing python from c has been added

2.0.0.0

A major release, rewrite most of wolf.system with pure C

  • Build for Win64
  • Build for OSX
  • Build for iOS
  • Build for Android-armv7
  • Build for Linux64

1.68.0.9 (2018-10-03)

A minor release with many compatibility-breaking changes.

New features:

  • CMAKE added for building wolf for linux platform

1.65.0.0 (2018-06-04)

A minor release with many compatibility-breaking changes.

New features:

  • system::w_logger optimized and integrated with spdlog
  • framework::w_media_core optimized for streaming
  • gpu occlusion culling has been added

1.63.1.0 (2018-04-19)

A minor release with many compatibility-breaking changes.

New features:

  • Integrated with Vulkan SDK version 1.1.73.0
  • Integrated with VulkanMemoryAllocator for better gpu memory managment
  • The new coordinate system is Left handed Y-Up
  • The function "contains" have been added to wolf::system::w_bounding_sphere