From 5081aad764f2ef70ee83fedaf862d6cf9d707ea4 Mon Sep 17 00:00:00 2001 From: James Rakich Date: Mon, 28 Aug 2017 22:02:16 +1000 Subject: [PATCH] Update Solution and Prepare Build for 1.5 --- X2CommunityHighlander.XCOM_sln | 10 ++++----- .../Src/XComGame/Classes/UISoldierHeader.uc | 2 +- .../X2CommunityHighlander.x2proj | 21 +++++++++++++++++++ 3 files changed, 27 insertions(+), 6 deletions(-) diff --git a/X2CommunityHighlander.XCOM_sln b/X2CommunityHighlander.XCOM_sln index 8b5a366..5a1edb2 100644 --- a/X2CommunityHighlander.XCOM_sln +++ b/X2CommunityHighlander.XCOM_sln @@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00 # XCOM ModBuddy Solution File, Format Version 11.00 VisualStudioVersion = 12.0.21005.1 MinimumVisualStudioVersion = 10.0.40219.1 -Project("{5DAE07AF-E217-45C1-8DE7-FF99D6011E8A}") = "X2CommunityHighlander", "X2CommunityHighlander\X2CommunityHighlander.x2proj", "{6671DE85-5595-469A-9B54-28A003DEFE77}" +Project("{5DAE07AF-E217-45C1-8DE7-FF99D6011E8A}") = "X2CommunityHighlander", "X2CommunityHighlander\X2CommunityHighlander.x2proj", "{BC23D489-6DEA-4FB0-A311-6609D933131C}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution @@ -11,10 +11,10 @@ Global Default|XCOM 2 = Default|XCOM 2 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution - {6671DE85-5595-469A-9B54-28A003DEFE77}.Debug|XCOM 2.ActiveCfg = Debug|XCOM 2 - {6671DE85-5595-469A-9B54-28A003DEFE77}.Debug|XCOM 2.Build.0 = Debug|XCOM 2 - {6671DE85-5595-469A-9B54-28A003DEFE77}.Default|XCOM 2.ActiveCfg = Debug|XCOM 2 - {6671DE85-5595-469A-9B54-28A003DEFE77}.Default|XCOM 2.Build.0 = Debug|XCOM 2 + {BC23D489-6DEA-4FB0-A311-6609D933131C}.Debug|XCOM 2.ActiveCfg = Debug|XCOM 2 + {BC23D489-6DEA-4FB0-A311-6609D933131C}.Debug|XCOM 2.Build.0 = Debug|XCOM 2 + {BC23D489-6DEA-4FB0-A311-6609D933131C}.Default|XCOM 2.ActiveCfg = Debug|XCOM 2 + {BC23D489-6DEA-4FB0-A311-6609D933131C}.Default|XCOM 2.Build.0 = Debug|XCOM 2 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE diff --git a/X2CommunityHighlander/Src/XComGame/Classes/UISoldierHeader.uc b/X2CommunityHighlander/Src/XComGame/Classes/UISoldierHeader.uc index c475e70..13bc4a6 100644 --- a/X2CommunityHighlander/Src/XComGame/Classes/UISoldierHeader.uc +++ b/X2CommunityHighlander/Src/XComGame/Classes/UISoldierHeader.uc @@ -72,7 +72,7 @@ public function PositionTopRight() public function PopulateData(optional XComGameState_Unit Unit, optional StateObjectReference NewItem, optional StateObjectReference ReplacedItem, optional XComGameState NewCheckGameState) { local int iRank, WillBonus, AimBonus, HealthBonus, MobilityBonus, TechBonus, PsiBonus, ArmorBonus, DodgeBonus; - local string classIcon, rankIcon, flagIcon, Will, Aim, Health, Mobility, Tech, Psi, Armor, Dodge + local string classIcon, rankIcon, flagIcon, Will, Aim, Health, Mobility, Tech, Psi, Armor, Dodge; local X2SoldierClassTemplate SoldierClass; local X2EquipmentTemplate EquipmentTemplate; local XComGameState_Item TmpItem; diff --git a/X2CommunityHighlander/X2CommunityHighlander.x2proj b/X2CommunityHighlander/X2CommunityHighlander.x2proj index 87eb843..645f1f4 100644 --- a/X2CommunityHighlander/X2CommunityHighlander.x2proj +++ b/X2CommunityHighlander/X2CommunityHighlander.x2proj @@ -285,12 +285,18 @@ Content + + Content + Content Content + + Content + Content @@ -315,6 +321,9 @@ Content + + Content + Content @@ -357,6 +366,9 @@ Content + + Content + Content @@ -387,9 +399,18 @@ Content + + Content + Content + + Content + + + Content + Content