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Affixes.txt
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Affixes.txt
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Add Crossbows
Remove all enchantment affixes
Add loot items to random mobs (not from spawners)
Add loot items to dungeon loot
Add low-level loot items to blacksmith tables
Bosses spawn at night on surface, on full moon
Reroll / Combine affix loot items
Key:
+ Implemented
- Not Implemented
~ Cannot Implement (Technical Limitation)
Ranged Weapons:
+ Movement Speed
- % Less Arrow Usage 25-50% chance to not use arrow
+ Fire an additional "ghost" arrow
~ Lower Arrow Gravity
+ Faster bow charge time
+ Snipe Damage
+ Melee Damage
- Burst of Arrows (Multishot?)
~ Arrow Speed
+ Snares hit targets
+ Converts arrow damage to another type
- Can use additional (xyz) as arrow source
+ Teleports drops from killed enemies to the shooter
- Randomly transforms arrows to potion arrows
Melee Weapons:
+ Fire Damage (Applies burning)
+ Critical Strike Chance
+ Critical Hit Damage
+ Attack Speed
- Cleave Targets
+ Cold Damaage (Applies slowness)
+ Reach Distance
+ Life Steal
- %Current HP Damage
+ Loot Pinata (Full attacks have a chance to drop additional loot)
- Piercing Damage
+ AOE Damage Chain
Heavy Weapons:
+ Base Damage -> Armor Piercing Damage (Mandatory)
+ 100% Critical Strike Chance
+ Critical Hit Damage
+ Cleave Targets
- Life Steal
+ %Current HP Damage
- Beheading
- Nausea on Hit
+ Execute at % hp threshold
+ Overheal (dmg to absorption hearts)
Tools:
+ Reach Distance
~ Auto Smelt
+ Food or Light Source
- Remove underwater/flying penalty (conflicts with aqua affinity / stable footing)
+ Omnitool
+ 3x3 Mining
+ Sifting (Find metal nuggets)
Pickaxes:
Breaking Stone does not cost durability
Shovels:
Right click to cycle blocks (sand -> red sand -> gravel -> etc)
Armor:
+Max Health
+Armor
+Armor Toughness
Magic Resistant
Reduces duration of negative effects
Shields:
Movement Speed
Armor
Armor Toughness
Resistance while blocking
AOE Knockback sphere while blocking
Debuff Attackers on Block
Parry Timing
Store blocked damage for next attack
Shields should have patterns on them, not just defaults.
Slowfall while blocking
General:
+Enchantability