You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The ue4 package command allows you to specify additional arguments to UAT, so you can simply add the appropriate flags at the end of the command:
ue4 package Shipping -server -noclient
Starting in ue4cli version 0.0.33, the -serverplatform=<PLATFORM> argument will be automatically generated for you. In older versions of ue4cli you will need to specify this yourself.
It's worth noting that Installed Builds of the Unreal Engine do not currently include support for dedicated server targets by default, so you will not be able to use an unmodified version of the ue4-minimal or ue4-full container images to package a dedicated server. You will either need to add ue4cli to an image based on the ue4-engine image or modify the BuildGraph XML data to include server target support in the Installed Build produced by the ue4-minimal image.
How to build and package a linux dedicated server with ue4?
Is there some argument to
ue4 package
command or I need to construct all withue4 uat
?I have prepared a docker container with
ue4-docker
with Linux engine compiled inside. And run commandue4
inside it.The text was updated successfully, but these errors were encountered: