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THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. #33

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AkashJana18 opened this issue Aug 15, 2024 · 2 comments
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@AkashJana18
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THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.
Even the deployed portfolio (on vercel) has this error.
I check the solution at pull request but it doesn't work.

@AbdulDevHub
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After wasting hours fixing the issue on my own, I tried the solution in the pull request and it worked!

@AkashJana18 AkashJana18 closed this as not planned Won't fix, can't repro, duplicate, stale Oct 30, 2024
@azozsol
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azozsol commented Nov 11, 2024

@AbdulDevHub
Great job, thanks for fix it.
I had to adapt it to javaScript and it works very well.

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