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SBARINFO.txt
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/**
* Copyright (c) 2017-2019 DRRP-Team
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
base Doom;
height 32;
monospacefonts true, "0";
statusbar normal { // Standard Doom Status bar
drawimage "STBAR", 0, 168;
drawimage "STTPRCNT", 90, 171;
drawimage "STTPRCNT", 221, 171;
drawnumber 3, HUDFONT_DOOM, untranslated, ammo1, 44, 171;
drawnumber 3, HUDFONT_DOOM, untranslated, health, 90, 171;
drawnumber 3, HUDFONT_DOOM, untranslated, armor, 221, 171;
//DrawSwitchableImage KeySlot 1, "nullimage", "graphics/STKEYS9", 239, 193; // Green
//DrawSwitchableImage KeySlot 2, "nullimage", "STKEYS2", 239, 169; // Red
//DrawSwitchableImage KeySlot 3, "nullimage", "STKEYS1", 239, 185; // Yellow
//DrawSwitchableImage KeySlot 4, "nullimage", "STKEYS0", 239, 177; // Blue
DrawSwitchableImage KeySlot 1, "nullimage", "STKEYS2", 239, 169; // Red
DrawSwitchableImage KeySlot 2, "nullimage", "STKEYS0", 239, 177; // Blue
DrawSwitchableImage KeySlot 3, "nullimage", "STKEYS1", 239, 185; // Yellow
DrawSwitchableImage KeySlot 4, "nullimage", "graphics/STKEYS9", 239, 193; // Green
drawnumber 3, INDEXFONT_DOOM, untranslated, ammo(Clip), 288, 173;
drawnumber 3, INDEXFONT_DOOM, untranslated, ammo(Shell), 288, 179;
drawnumber 3, INDEXFONT_DOOM, untranslated, ammo(RocketAmmo), 288, 185;
drawnumber 3, INDEXFONT_DOOM, untranslated, ammo(Cell), 288, 191;
drawnumber 3, INDEXFONT_DOOM, untranslated, ammocapacity(Clip), 314, 173;
drawnumber 3, INDEXFONT_DOOM, untranslated, ammocapacity(Shell), 314, 179;
drawnumber 3, INDEXFONT_DOOM, untranslated, ammocapacity(RocketAmmo), 314, 185;
drawnumber 3, INDEXFONT_DOOM, untranslated, ammocapacity(Cell), 314, 191;
gamemode deathmatch, teamgame {
drawnumber 2, HUDFONT_DOOM, untranslated, frags, 138, 171;
}
gamemode cooperative, singleplayer {
drawimage "STARMS", 104, 168;
drawswitchableimage weaponslot 2, "STGNUM2", "STYSNUM2", 111, 172;
drawswitchableimage weaponslot 3, "STGNUM3", "STYSNUM3", 123, 172;
drawswitchableimage weaponslot 4, "STGNUM4", "STYSNUM4", 135, 172;
drawswitchableimage weaponslot 5, "STGNUM5", "STYSNUM5", 111, 182;
drawswitchableimage weaponslot 6, "STGNUM6", "STYSNUM6", 123, 182;
drawswitchableimage weaponslot 7, "STGNUM7", "STYSNUM7", 135, 182;
}
gamemode cooperative, deathmatch, teamgame {
drawimage translatable "STFBANY", 143, 169;
}
drawselectedinventory alternateonempty, INDEXFONT, 143, 168 {
drawmugshot "STF", 5, 143, 168;
}
}