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No meshes to process in mac. #13

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neciszhang opened this issue Jun 29, 2021 · 1 comment
Open

No meshes to process in mac. #13

neciszhang opened this issue Jun 29, 2021 · 1 comment

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@neciszhang
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Hello, i install it, but i can't run in mac. It tips 'no meshes to process. I use it in mac by blender 2.83. Could you help me? Thanks a lot.

@isaac-mason
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isaac-mason commented Jan 9, 2022

I also had "no meshes to process" displaying on my intel mac.

Here is how I resolved my issue:


I opened blender via the console and saw that I was getting a permissions issue.

in the console:

/bin/sh: /Users/<user-dir>/testVHACD: Permission denied

I fixed this by just making my testVHACD file executable.


After this, I was getting another issue in the console:

dyld: Library not loaded: /usr/local/opt/gcc/lib/gcc/6/libgomp.1.dylib
  Referenced from: /Users/<user-dir>/Development/testVHACD
  Reason: image not found

I had to install gcc6 on my mac with brew -

$ brew install gcc@6

Then, I had to create a symlink to make libgomp.1.dylib accessible where the addon was looking for it:

I did this on my machine:

$ mkdir -p /usr/local/opt/gcc/lib/gcc/

$ ln -s /usr/local/opt/gcc@6/lib/gcc/6  /usr/local/opt/gcc/lib/gcc/6

# check that `libgomp.1.dylib` is in the folder
$ ls /usr/local/opt/gcc/lib/gcc/6/

After those two fixes, the addon worked great for me!

Hope this helps someone else :)

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