forked from hrydgard/ppsspp
-
Notifications
You must be signed in to change notification settings - Fork 1
/
ppsspp_config.h
133 lines (116 loc) · 3.75 KB
/
ppsspp_config.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
#pragma once
// This file is included by C, C++ and ASM files
// So do not output any token!
#define PPSSPP_ARCH(PPSSPP_FEATURE) (PPSSPP_ARCH_##PPSSPP_FEATURE)
#define PPSSPP_PLATFORM(PPSSPP_FEATURE) (PPSSPP_PLATFORM_##PPSSPP_FEATURE)
#define PPSSPP_API(PPSSPP_FEATURE) (PPSSPP_API_##PPSSPP_FEATURE)
// ARCH defines
#if defined(_M_IX86) || defined(__i386__) || defined (__EMSCRIPTEN__)
#define PPSSPP_ARCH_X86 1
#define PPSSPP_ARCH_32BIT 1
#define PPSSPP_ARCH_SSE2 1
//TODO: Remove this compat define
#ifndef _M_IX86
#define _M_IX86 600
#endif
#endif
#if (defined(_M_X64) || defined(__amd64__) || defined(__x86_64__)) && !defined(__EMSCRIPTEN__)
#define PPSSPP_ARCH_AMD64 1
#define PPSSPP_ARCH_SSE2 1
#if defined(__ILP32__)
#define PPSSPP_ARCH_32BIT 1
#else
#define PPSSPP_ARCH_64BIT 1
#endif
//TODO: Remove this compat define
#ifndef _M_X64
#define _M_X64 1
#endif
#endif
#if defined(__arm__) || defined(_M_ARM)
#define PPSSPP_ARCH_ARM 1
#define PPSSPP_ARCH_32BIT 1
#if defined(__ARM_ARCH_7__) || \
defined(__ARM_ARCH_7A__) || \
defined(__ARM_ARCH_7S__)
#define PPSSPP_ARCH_ARMV7 1
#endif
#if defined(__ARM_ARCH_7S__)
#define PPSSPP_ARCH_ARMV7S 1
#endif
#if defined(__ARM_NEON) || defined(__ARM_NEON__)
#define PPSSPP_ARCH_ARM_NEON 1
#endif
#if defined(_M_ARM)
#define PPSSPP_ARCH_ARMV7 1
#define PPSSPP_ARCH_ARM_NEON 1
#endif
#endif
#if defined(__aarch64__) || defined(_M_ARM64)
#define PPSSPP_ARCH_ARM64 1
#define PPSSPP_ARCH_64BIT 1
#define PPSSPP_ARCH_ARM_NEON 1 // Applies to both ARM32 and ARM64
#define PPSSPP_ARCH_ARM64_NEON 1
#endif
#if defined(__mips64__)
#define PPSSPP_ARCH_MIPS64 1
#define PPSSPP_ARCH_64BIT 1
#elif defined(__mips__)
#define PPSSPP_ARCH_MIPS 1
#define PPSSPP_ARCH_32BIT 1
#endif
#if defined(__riscv) && defined(__riscv_xlen) && __riscv_xlen == 64
//https://github.com/riscv/riscv-c-api-doc/blob/master/riscv-c-api.md
#define PPSSPP_ARCH_RISCV64 1
#define PPSSPP_ARCH_64BIT 1
#endif
#if defined(__loongarch_lp64)
//https://github.com/gcc-mirror/gcc/blob/master/gcc/config/loongarch/loongarch-c.cc
#define PPSSPP_ARCH_LOONGARCH64 1
#define PPSSPP_ARCH_64BIT 1
#endif
// PLATFORM defines
#if defined(_WIN32)
// Covers both 32 and 64bit Windows
#define PPSSPP_PLATFORM_WINDOWS 1
#ifdef _M_ARM
#define PPSSPP_ARCH_ARM_HARDFP 1
#endif
// UWP trickery
#if defined(WINAPI_FAMILY) && defined(WINAPI_FAMILY_PARTITION)
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP
#define PPSSPP_PLATFORM_UWP 1
#endif
#endif
#elif defined(__APPLE__)
#include <TargetConditionals.h>
#if TARGET_IPHONE_SIMULATOR
#define PPSSPP_PLATFORM_IOS 1
#define PPSSPP_PLATFORM_IOS_SIMULATOR 1
#elif TARGET_OS_IPHONE
#define PPSSPP_PLATFORM_IOS 1
#elif TARGET_OS_MAC
#define PPSSPP_PLATFORM_MAC 1
#else
#error "Unknown Apple platform"
#endif
#elif defined(__SWITCH__)
#define PPSSPP_PLATFORM_SWITCH 1
#elif defined(__ANDROID__)
#define PPSSPP_PLATFORM_ANDROID 1
#define PPSSPP_PLATFORM_LINUX 1
#elif defined(__linux__)
#define PPSSPP_PLATFORM_LINUX 1
#elif defined(__OpenBSD__)
#define PPSSPP_PLATFORM_OPENBSD 1
#endif
// Windows ARM/ARM64, and Windows UWP (all), are the only platform that don't do GL at all (until Apple finally removes it)
#if !PPSSPP_PLATFORM(WINDOWS) || ((!PPSSPP_ARCH(ARM) && !PPSSPP_ARCH(ARM64)) && !PPSSPP_PLATFORM(UWP))
#define PPSSPP_API_ANY_GL 1
#endif
#if PPSSPP_PLATFORM(WINDOWS)
#if !PPSSPP_PLATFORM(UWP)
#define PPSSPP_API_D3D9 1
#endif
#define PPSSPP_API_D3D11 1
#endif