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API.h
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//API.h
#ifndef NEOINTERFACE_API_H
#define NEOINTERFACE_API_H
#include "State.h"
#include <sdlObjects/API.h>
using namespace sdlUtility;
namespace sdlGUI {
class API: protected sdlObjects::API<State, Element> {
//Members
protected:
static const luaL_Reg InterfaceMethods[], ElementMethods[];
static const luaL_Reg BindMethods[], ButtonMethods[], DialogMethods[], FrameMethods[], ListMethods[], MessageMethods[], ParagraphMethods[], SliderMethods[], StatusBarMethods[];
//Access Methods
protected:
API();
~API();
//Process Methods
public:
static void Load(lua_State *Lua, State *State) {
ObjectManager = State;
if (ObjectManager == NULL) std::cerr << "(Interface/API.h) Load(): Interface pointer was not defined (NULL)." << std::endl;
if (Lua == NULL) {
std::cerr << "(Interface/API.h) Load(): Lua pointer was not defined (NULL)." << std::endl;
} else {
static const luaL_Reg Null[] {
{NULL, NULL}
};
//Interface
luaL_newlibtable(Lua, ObjectManagerMethods);
luaL_setfuncs(Lua, ObjectManagerMethods, 0);
luaL_setfuncs(Lua, InterfaceMethods, 0);
lua_setglobal(Lua, ObjectManagerName.c_str());
//GlobalEvents
lua_getglobal(Lua, "GlobalEvents");
if (lua_isnil(Lua, -1)) {
lua_newtable(Lua);
}
lua_newtable(Lua);
lua_setfield(Lua, -2, "DebugFocusChanged");
Lua::ExecuteScript(Lua, "function Interface.OnGlobalEvent(Event, ...) for CallerName,CallbackValues in pairs(GlobalEvents[Event]) do local Caller = CallbackValues[0]; Caller.Callback = CallbackValues[1]; Caller.Callback(...); end end");
Lua::ExecuteScript(Lua, "function Interface.RegisterEventHandler(Event, Caller, Value) if (Caller and Value and Event) then GlobalEvents[Event][Caller.ID] = {[0] = Caller, [1] = Value}; end end");
Lua::ExecuteScript(Lua, "function Interface.RemoveEventHandlers(CallerID) for Event in pairs(GlobalEvents) do if (GlobalEvents[Event]) then GlobalEvents[Event][CallerID] = nil; end end end");
lua_setglobal(Lua, "GlobalEvents");
//Register classes
RegisterElementClass(Lua, Null, "Element");
RegisterElementClass(Lua, BindMethods, "Bind");
RegisterElementClass(Lua, ButtonMethods, "Button");
RegisterElementClass(Lua, DialogMethods, "Dialog");
RegisterElementClass(Lua, FrameMethods, "Frame");
RegisterElementClass(Lua, ListMethods, "List");
RegisterElementClass(Lua, MessageMethods, "Message");
RegisterElementClass(Lua, ParagraphMethods, "Paragraph");
RegisterElementClass(Lua, SliderMethods, "Slider");
RegisterElementClass(Lua, StatusBarMethods, "StatusBar");
}
}
protected:
//Common
static void RegisterElementClass(lua_State *Lua, const luaL_Reg* Methods, std::string Type) {
luaL_newmetatable(Lua, Type.c_str());
luaL_setfuncs(Lua, ObjectMethods, 0);
luaL_setfuncs(Lua, ElementMethods, 0);
luaL_setfuncs(Lua, Methods, 0);
lua_pushvalue(Lua, -1);
lua_setfield(Lua, -1, "__index");
lua_setglobal(Lua, Type.c_str());
}
//Interface
//Access Functions
static int ElementAllowsOtherInput(lua_State *Lua) {
int Results = 1;
bool AllowsOtherInput = 0;
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
Element *Object = GetObject<Element>(Lua);
if (Object) {
AllowsOtherInput = Object->AllowsOtherInput();
}
} else std::cerr << "(Interface/API.h) ElementAllowsOtherInput(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
lua_pushboolean(Lua, AllowsOtherInput);
return Results;
}
static int ElementChildrenOffsetX(lua_State *Lua) {
int Results = 1;
int PaddingX = 0;
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
Element *Object = GetObject<Element>(Lua);
if (Object) {
PaddingX = Object->ChildrenOffsetX();
}
} else std::cerr << "(Interface/API.h) ElementChildrenOffsetX(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
lua_pushinteger(Lua, PaddingX);
return Results;
}
static int ElementChildrenOffsetY(lua_State *Lua) {
int Results = 1;
int PaddingY = 0;
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
Element *Object = GetObject<Element>(Lua);
if (Object) {
PaddingY = Object->ChildrenOffsetY();
}
} else std::cerr << "(Interface/API.h) ElementChildrenOffsetY(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
lua_pushinteger(Lua, PaddingY);
return Results;
}
static int GetCursorX(lua_State *Lua) {
int Results = 1;
int CursorX = 0;
if (ObjectManager) {
Vector2 Cursor = ObjectManager->GetCursorPosition();
CursorX = Cursor.X();
}
lua_pushinteger(Lua, CursorX);
return Results;
}
static int GetCursorY(lua_State *Lua) {
int Results = 1;
int CursorY = 0;
if (ObjectManager) {
Vector2 Cursor = ObjectManager->GetCursorPosition();
CursorY = Cursor.Y();
}
lua_pushinteger(Lua, CursorY);
return Results;
}
static int GetElementClass(lua_State *Lua) {
int Results = 1;
std::string Class;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
std::string ID = luaL_checkstring(Lua, 1);
Class = ObjectManager->GetElementClass(ID);
} else std::cerr << "(Interface/API.h) GetElementClass(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
lua_pushstring(Lua, Class.c_str());
return Results;
}
static int GetFocusElement(lua_State *Lua) {
int Results = 1;
std::string ID;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
Element *Object = NULL;
if (Arguments == 1) {
Object = ObjectManager->GetFocus(true);
} else {
Object = ObjectManager->GetFocus();
}
if (Object) {
ID = Object->GetID();
}
}
lua_pushstring(Lua, ID.c_str());
return Results;
}
static int IsShown(lua_State *Lua) {
int Results = 1;
bool IsShown = false;
if (ObjectManager) {
IsShown = ObjectManager->IsShown();
}
lua_pushboolean(Lua, IsShown);
return Results;
}
//Process Functions
static int BrowseTextboxes(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
ObjectManager->BrowseTextboxes();
}
return Results;
}
static int DisableKeyBindings(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
ObjectManager->DisableKeyBindings();
}
return Results;
}
static int EnableKeyBindings(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
ObjectManager->EnableKeyBindings();
}
return Results;
}
static int Execute(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
std::string Script = lua_tostring(Lua, 1);
Lua::ExecuteScript(Lua, Script.c_str());
} else std::cerr << "(Interface/API.h) Execute(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int Hide(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 0) {
ObjectManager->Hide();
} else std::cerr << "(Interface/API.h) Hide(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int LoadAddOnData(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
std::string AddOn = luaL_checkstring(Lua, 1);
ObjectManager->LoadAddOnData(AddOn);
} else std::cerr << "(Interface/API.h) LoadAddOnData(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int LoadCursor(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
std::string Location = lua_tostring(Lua, 1);
ObjectManager->LoadCursor(Location);
} else std::cerr << "(Interface/API.h) LoadCursor(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int MakeBind(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 3) {
std::string AddOn = lua_tostring(Lua, 1);
std::string Name = lua_tostring(Lua, 2);
std::string ParentName = lua_tostring(Lua, 3);
std::string ID = AddOn+"."+Name;
ObjectManager->MakeElement(Lists::Binds, AddOn, Name, ParentName);
MakeObjectInstance(Lua, ID, "Bind");
Results = 1;
} else std::cerr << "(Interface/API.h) MakeBind(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int MakeButton(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 3) {
std::string AddOn = lua_tostring(Lua, 1);
std::string Name = lua_tostring(Lua, 2);
std::string ParentName = lua_tostring(Lua, 3);
std::string ID = AddOn+"."+Name;
ObjectManager->MakeElement(Lists::Buttons, AddOn, Name, ParentName);
MakeObjectInstance(Lua, ID, "Button");
Results = 1;
} else std::cerr << "(Interface/API.h) MakeButton(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int MakeDialog(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 3) {
std::string AddOn = lua_tostring(Lua, 1);
std::string Name = lua_tostring(Lua, 2);
std::string ParentName = lua_tostring(Lua, 3);
std::string ID = AddOn+"."+Name;
ObjectManager->MakeElement(Lists::Dialogs, AddOn, Name, ParentName);
MakeObjectInstance(Lua, ID, "Dialog");
Results = 1;
} else std::cerr << "(Interface/API.h) MakeDialog(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int MakeFrame(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 3) {
std::string AddOn = lua_tostring(Lua, 1);
std::string Name = lua_tostring(Lua, 2);
std::string ParentName = lua_tostring(Lua, 3);
std::string ID = AddOn+"."+Name;
ObjectManager->MakeElement(Lists::Frames, AddOn, Name, ParentName);
MakeObjectInstance(Lua, ID, "Frame");
Results = 1;
} else std::cerr << "(Interface/API.h) MakeFrame(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int MakeList(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 3) {
std::string AddOn = lua_tostring(Lua, 1);
std::string Name = lua_tostring(Lua, 2);
std::string ParentName = lua_tostring(Lua, 3);
std::string ID = AddOn+"."+Name;
ObjectManager->MakeElement(Lists::Lists, AddOn, Name, ParentName);
MakeObjectInstance(Lua, ID, "List");
Results = 1;
} else std::cerr << "(Interface/API.h) MakeList(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int MakeMessage(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 3) {
std::string AddOn = lua_tostring(Lua, 1);
std::string Name = lua_tostring(Lua, 2);
std::string ParentName = lua_tostring(Lua, 3);
std::string ID = AddOn+"."+Name;
ObjectManager->MakeElement(Lists::Messages, AddOn, Name, ParentName);
MakeObjectInstance(Lua, ID, "Message");
Results = 1;
} else std::cerr << "(Interface/API.h) MakeMessage(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int MakeParagraph(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 3) {
std::string AddOn = lua_tostring(Lua, 1);
std::string Name = lua_tostring(Lua, 2);
std::string ParentName = lua_tostring(Lua, 3);
std::string ID = AddOn+"."+Name;
ObjectManager->MakeElement(Lists::Paragraphs, AddOn, Name, ParentName);
MakeObjectInstance(Lua, ID, "Paragraph");
Results = 1;
} else std::cerr << "(Interface/API.h) MakeParagraph(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int MakeSlider(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 3) {
std::string AddOn = lua_tostring(Lua, 1);
std::string Name = lua_tostring(Lua, 2);
std::string ParentName = lua_tostring(Lua, 3);
std::string ID = AddOn+"."+Name;
ObjectManager->MakeElement(Lists::Sliders, AddOn, Name, ParentName);
MakeObjectInstance(Lua, ID, "Slider");
Results = 1;
} else std::cerr << "(Interface/API.h) MakeSlider(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int MakeStatusBar(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 3) {
std::string AddOn = lua_tostring(Lua, 1);
std::string Name = lua_tostring(Lua, 2);
std::string ParentName = lua_tostring(Lua, 3);
std::string ID = AddOn+"."+Name;
ObjectManager->MakeElement(Lists::StatusBars, AddOn, Name, ParentName);
MakeObjectInstance(Lua, ID, "StatusBar");
Results = 1;
} else std::cerr << "(Interface/API.h) MakeStatusBar(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int RemoveBind(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
std::string ID = lua_tostring(Lua, 1);
ObjectManager->RemoveElement(Lists::Binds, ID);
} else std::cerr << "(Interface/API.h) RemoveBind(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int RemoveButton(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
std::string ID = lua_tostring(Lua, 1);
ObjectManager->RemoveElement(Lists::Buttons, ID);
} else std::cerr << "(Interface/API.h) RemoveButton(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int RemoveDialog(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
std::string ID = lua_tostring(Lua, 1);
ObjectManager->RemoveElement(Lists::Dialogs, ID);
} else std::cerr << "(Interface/API.h) RemoveDialog(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int RemoveFrame(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
std::string ID = lua_tostring(Lua, 1);
ObjectManager->RemoveElement(Lists::Frames, ID);
} else std::cerr << "(Interface/API.h) RemoveFrame(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int RemoveList(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
std::string ID = lua_tostring(Lua, 1);
ObjectManager->RemoveElement(Lists::Lists, ID);
} else std::cerr << "(Interface/API.h) RemoveList(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int RemoveMessage(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
std::string ID = lua_tostring(Lua, 1);
ObjectManager->RemoveElement(Lists::Messages, ID);
} else std::cerr << "(Interface/API.h) RemoveMessage(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int RemoveParagraph(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
std::string ID = lua_tostring(Lua, 1);
ObjectManager->RemoveElement(Lists::Paragraphs, ID);
} else std::cerr << "(Interface/API.h) RemoveParagraph(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int RemoveSlider(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
std::string ID = lua_tostring(Lua, 1);
ObjectManager->RemoveElement(Lists::Sliders, ID);
} else std::cerr << "(Interface/API.h) RemoveSlider(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int RemoveStatusBar(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
std::string ID = lua_tostring(Lua, 1);
ObjectManager->RemoveElement(Lists::StatusBars, ID);
} else std::cerr << "(Interface/API.h) RemoveStatusBar(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int ReleaseTextures(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
sdlObjects::TextureManager *TextureManager = ObjectManager->GetTextureManager();
TextureManager->ReleaseTextures();
}
return Results;
}
static int SaveAddOnData(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
std::string AddOn = luaL_checkstring(Lua, 1);
std::string SaveData;
if (lua_istable(Lua, 2)) {
lua_pushnil(Lua); /* first key */
while (lua_next(Lua, 2) != 0) {
std::string TableElement;
/* uses 'key' (at index -2) and 'value' (at index -1) */
int Type = lua_type(Lua, -2);
switch (Type) {
case LUA_TSTRING:
TableElement = AddOn+".SaveData[\"" + lua_tostring(Lua, -2) + "\"]";
SaveData = SaveData + "if (" + TableElement + " ~= nil) then " + TableElement + " = ";
break;
case LUA_TBOOLEAN:
break;
case LUA_TNUMBER:
TableElement = AddOn+".SaveData[" + luaL_checkstring(Lua, -2) + "]";
SaveData = SaveData + "if (" + TableElement + " ~= nil) then " + TableElement + " = ";
break;
default:
break;
}
Type = lua_type(Lua, -1);
switch (Type) {
case LUA_TSTRING:
SaveData = SaveData + "\"" + lua_tostring(Lua, -1) + "\"; end\n";
break;
case LUA_TBOOLEAN: {
bool Value = lua_toboolean(Lua, -1);
if (Value) {
SaveData = SaveData + "true; end\n";
} else {
SaveData = SaveData + "false; end\n";
}
}
break;
case LUA_TNUMBER:
SaveData = SaveData + luaL_checkstring(Lua, -1) + " end;\n";
break;
default:
break;
}
/* removes 'value'; keeps 'key' for next iteration */
lua_pop(Lua, 1);
}
}
ObjectManager->SaveAddOnData(AddOn, SaveData);
}
return Results;
}
static int Show(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 0) {
ObjectManager->Show();
} else std::cerr << "(Interface/API.h) Show(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int ShowCursor(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
bool State = lua_toboolean(Lua, 1);
SDL_ShowCursor(State);
} else std::cerr << "(Interface/API.h) ShowCursor(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int Toggle(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 0) {
if (ObjectManager) {
ObjectManager->Toggle();
}
} else std::cerr << "(Interface/API.h) Toggle(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
//Element
//Access Functions
static int ElementClipsContents(lua_State *Lua) {
int Results = 1;
bool ClipsContents = false;
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
Element *Object = GetObject<Element>(Lua);
if (Object) {
ClipsContents = Object->ClipsContents();
}
} else std::cerr << "(Interface/API.h) ElementClipsContents(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
lua_pushboolean(Lua, ClipsContents);
return Results;
}
static int ElementCopiesInput(lua_State *Lua) {
int Results = 1;
bool CopiesInput = false;
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
Element *Object = GetObject<Element>(Lua);
if (Object) {
CopiesInput = Object->CopiesInput();
}
} else std::cerr << "(Interface/API.h) ElementCopiesInput(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
lua_pushboolean(Lua, CopiesInput);
return Results;
}
static int ElementGetClass(lua_State *Lua) {
int Results = 1;
std::string Class = "(None)";
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
Element *Object = GetObject<Element>(Lua);
if (Object) {
Class = ObjectManager->GetElementClass(Object->GetID());
}
} else std::cerr << "(Interface/API.h) ElementGetClass(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
lua_pushstring(Lua, Class.c_str());
return Results;
}
static int ElementGetParent(lua_State *Lua) {
int Results = 1;
std::string ParentID = "(None)";
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
Element *Object = GetObject<Element>(Lua);
if (Object) {
Element *Parent = Object->GetParent();
if (Parent) {
ParentID = Parent->GetID();
}
}
} else std::cerr << "(Interface/API.h) ElementGetParent(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
lua_pushstring(Lua, ParentID.c_str());
return Results;
}
static int ElementGetTexture(lua_State *Lua) {
int Results = 1;
std::string Texture;
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
Element *Object = GetObject<Element>(Lua);
if (Object) {
sdlObjects::Renderable *Renderable = Object->GetRenderable();
Texture = Renderable->GetTextureID();
}
} else std::cerr << "(Interface/API.h) ElementGetTexture(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
lua_pushstring(Lua, Texture.c_str());
return Results;
}
static int ElementIsContainer(lua_State *Lua) {
int Results = 1;
bool IsContainer = false;
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
Element *Object = GetObject<Element>(Lua);
if (Object) {
IsContainer = Object->IsContainer();
}
} else std::cerr << "(Interface/API.h) ElementIsContainer(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
lua_pushboolean(Lua, IsContainer);
return Results;
}
static int ElementIsDisabled(lua_State *Lua) {
int Results = 1;
bool IsDisabled = false;
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
Element *Object = GetObject<Element>(Lua);
if (Object) {
IsDisabled = Object->IsDisabled();
}
} else std::cerr << "(Interface/API.h) ElementIsDisabled(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
lua_pushboolean(Lua, IsDisabled);
return Results;
}
static int ElementSharesInput(lua_State *Lua) {
int Results = 1;
bool SharesInput = false;
int Arguments = lua_gettop(Lua);
if (Arguments == 1) {
Element *Object = GetObject<Element>(Lua);
if (Object) {
SharesInput = Object->SharesInput();
}
} else std::cerr << "(Interface/API.h) ElementSharesInput(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
lua_pushboolean(Lua, SharesInput);
return Results;
}
//Process Functions
static int ElementFocus(lua_State *Lua) {
int Results = 0;
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 1 || Arguments == 2) {
Element *Object = GetObject<Element>(Lua);
if (Object) {
std::string ID = Object->GetID();
if (Arguments == 2) ObjectManager->SetFocus(ID, true); else ObjectManager->SetFocus(ID);
}
} else std::cerr << "(Interface/API.h) ElementFocus(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
}
return Results;
}
static int ElementNew(lua_State *Lua) {
int Results = 1;
std::string ID;
if (lua_gettop(Lua) == 1) {
ID = luaL_checkstring(Lua, 1);
} else std::cerr << "(Interface/API.h) ElementNew(): Function called with invalid number of arguments (" << lua_gettop(Lua) << ")." << std::endl;
MakeObjectInstance(Lua, ID, "Element");
return Results;
}
static int ElementRelease(lua_State *Lua) {
if (ObjectManager) {
int Arguments = lua_gettop(Lua);
if (Arguments == 1 || Arguments == 2) {
Element *Object = GetObject<Element>(Lua);
if (Object) {
Element *FocusElement = NULL;
if (Arguments == 2) FocusElement = ObjectManager->GetFocus(true); else FocusElement = ObjectManager->GetFocus();
if (Object == FocusElement) {
if (Arguments == 2) ObjectManager->SetFocus("", true); else ObjectManager->SetFocus("");
}
}
} else std::cerr << "(Interface/API.h) ElementRelease(): Function called with invalid number of arguments (" << lua_gettop(Lua) << ")." << std::endl;
}
return 0;
}
static int ElementEnableOtherInput(lua_State *Lua) {
int Results = 0;
int Arguments = lua_gettop(Lua);
if (Arguments == 2) {
bool State = lua_toboolean(Lua, 2);
Element *Object = GetObject<Element>(Lua);
if (Object) {
Object->EnableOtherInput(State);
}
} else std::cerr << "(Interface/API.h) ElementEnableOtherInput(): Function called with invalid number of arguments (" << Arguments << ")." << std::endl;
return Results;
}
static int ElementRemove(lua_State *Lua) {
int Results = 0;
int Arguments = lua_gettop(Lua);