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ivalue_inl.h
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ivalue_inl.h
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#pragma once
#include <condition_variable>
#include <memory>
#include <type_traits>
#include <utility>
#include <ATen/core/Dict.h>
#include <ATen/core/List.h>
#include <ATen/core/IListRef.h>
#include <ATen/core/functional.h>
#include <ATen/core/jit_type.h>
#include <ATen/core/qualified_name.h>
#include <ATen/core/rref_interface.h>
#include <ATen/core/symbol.h>
#include <c10/core/DeviceGuard.h>
#include <c10/core/Event.h>
#include <c10/core/Scalar.h>
#include <c10/core/Stream.h>
#include <c10/core/StreamGuard.h>
#include <c10/core/TensorImpl.h>
#include <c10/core/UndefinedTensorImpl.h>
#include <c10/core/impl/DeviceGuardImplInterface.h>
#include <c10/util/FunctionRef.h>
#include <c10/util/hash.h>
#include <c10/util/intrusive_ptr.h>
#include <c10/util/irange.h>
namespace torch {
namespace jit {
struct Function;
struct CompilationUnit;
} // namespace jit
TORCH_API bool isCustomClass(const c10::IValue& v);
} // namespace torch
namespace c10 {
struct IValue;
struct ClassType;
struct TupleType;
struct EnumType;
struct InferredType;
// For custom class __init__ registration, we need to pass in a function
// that looks like this: [](IValue x, args...)
// However, make_boxed_from_unboxed_functor.h automatically sets the input types
// of the function by introspecting the types of the functor (which is IValue in
// this case). However, we need the type it binds to be Foo.
// Instead, we pass in a lambda [](ivalue_holder<CurClass> x, args...) from
// which getTypePtr can recover the original class pointer.
template <typename TaggedCapsuleType>
struct tagged_capsule {
IValue ivalue;
};
template <class T, class NullType>
c10::intrusive_ptr<T, NullType> IValue::moveToIntrusivePtr() {
auto t = c10::intrusive_ptr<T, NullType>::reclaim(
payload.u.as_intrusive_ptr == c10::UndefinedTensorImpl::singleton()
? NullType::singleton()
: static_cast<T*>(payload.u.as_intrusive_ptr));
clearToNone();
return t;
}
template <typename T, class NullType>
c10::intrusive_ptr<T, NullType> IValue::toIntrusivePtr() const {
if (payload.u.as_intrusive_ptr == c10::UndefinedTensorImpl::singleton()) {
return c10::intrusive_ptr<T, NullType>();
}
c10::raw::intrusive_ptr::incref(payload.u.as_intrusive_ptr);
return c10::intrusive_ptr<T, NullType>::reclaim(
static_cast<T*>(payload.u.as_intrusive_ptr));
}
template <class T, class U>
intrusive_ptr<T> static_intrusive_pointer_cast(intrusive_ptr<U> r) {
return intrusive_ptr<T>::reclaim(static_cast<T*>(r.release()));
}
template <class T, class U>
intrusive_ptr<T> dynamic_intrusive_pointer_cast(intrusive_ptr<U> r) {
return intrusive_ptr<T>::reclaim(dynamic_cast<T*>(r.release()));
}
inline c10::intrusive_ptr<ivalue::Future> IValue::toFuture() && {
AT_ASSERT(isFuture(), "Expected Future but got ", tagKind());
return moveToIntrusivePtr<ivalue::Future>();
}
inline c10::intrusive_ptr<ivalue::Future> IValue::toFuture() const& {
AT_ASSERT(isFuture(), "Expected Future but got ", tagKind());
return toIntrusivePtr<ivalue::Future>();
}
inline c10::intrusive_ptr<ivalue::Await> IValue::toAwait() && {
AT_ASSERT(isAwait(), "Expected Await but got ", tagKind());
return moveToIntrusivePtr<ivalue::Await>();
}
inline c10::intrusive_ptr<ivalue::Await> IValue::toAwait() const& {
AT_ASSERT(isAwait(), "Expected Await but got ", tagKind());
return toIntrusivePtr<ivalue::Await>();
}
inline c10::intrusive_ptr<c10::RRefInterface> IValue::toRRef() && {
AT_ASSERT(isRRef(), "Expected RRef but got ", tagKind());
return moveToIntrusivePtr<c10::RRefInterface>();
}
inline c10::intrusive_ptr<c10::RRefInterface> IValue::toRRef() const& {
AT_ASSERT(isRRef(), "Expected RRef but got ", tagKind());
return toIntrusivePtr<c10::RRefInterface>();
}
inline c10::intrusive_ptr<at::Quantizer> IValue::toQuantizer() && {
AT_ASSERT(isQuantizer(), "Expected Quantizer but got ", tagKind());
return moveToIntrusivePtr<at::Quantizer>();
}
inline c10::intrusive_ptr<at::Quantizer> IValue::toQuantizer() const& {
AT_ASSERT(isQuantizer(), "Expected Quantizer but got ", tagKind());
return toIntrusivePtr<at::Quantizer>();
}
inline c10::intrusive_ptr<ivalue::ConstantString> IValue::toString() && {
AT_ASSERT(isString(), "Expected String but got ", tagKind());
return moveToIntrusivePtr<ivalue::ConstantString>();
}
inline c10::intrusive_ptr<ivalue::ConstantString> IValue::toString() const& {
AT_ASSERT(isString(), "Expected String but got ", tagKind());
return toIntrusivePtr<ivalue::ConstantString>();
}
inline c10::intrusive_ptr<ivalue::Object> IValue::toObject() && {
AT_ASSERT(isObject(), "Expected Object but got ", tagKind());
return moveToIntrusivePtr<ivalue::Object>();
}
inline c10::intrusive_ptr<ivalue::Object> IValue::toObject() const& {
AT_ASSERT(isObject(), "Expected Object but got ", tagKind());
return toIntrusivePtr<ivalue::Object>();
}
inline c10::intrusive_ptr<ivalue::PyObjectHolder> IValue::
toPyObjectHolder() && {
TORCH_INTERNAL_ASSERT(isPyObject(), "Expected PyObject but got ", tagKind());
return moveToIntrusivePtr<ivalue::PyObjectHolder>();
}
inline c10::intrusive_ptr<ivalue::PyObjectHolder> IValue::toPyObjectHolder()
const& {
TORCH_INTERNAL_ASSERT(isPyObject(), "Expected PyObject but got ", tagKind());
return toIntrusivePtr<ivalue::PyObjectHolder>();
}
inline c10::intrusive_ptr<ivalue::EnumHolder> IValue::toEnumHolder() && {
TORCH_INTERNAL_ASSERT(isEnum(), "Expected Enum but got ", tagKind());
return moveToIntrusivePtr<ivalue::EnumHolder>();
}
inline c10::intrusive_ptr<ivalue::EnumHolder> IValue::toEnumHolder() const& {
TORCH_INTERNAL_ASSERT(isEnum(), "Expected Enum but got ", tagKind());
return toIntrusivePtr<ivalue::EnumHolder>();
}
inline c10::complex<double> IValue::toComplexDouble() const {
TORCH_INTERNAL_ASSERT(isComplexDouble(), "Expected ComplexDouble but got ", tagKind());
auto ptr = toIntrusivePtr<ivalue::ComplexHolder>();
return (*ptr).val;
}
inline at::Tensor IValue::toTensor() && {
if (C10_UNLIKELY(!isTensor())) {
reportToTensorTypeError();
}
auto result = std::move(payload.as_tensor);
// As far as I can tell, omitting the usual explicit destructor call
// is not UB in and of itself, and it's a slight perf win. The
// destructor is a no-op, because the moved-from Tensor is
// effectively an intrusive_ptr in the null state, so we don't need
// the behavior for correctness reasons either. Leaving this
// explanatory comment, including commented-out destructor call, to
// make this abundantly clear.
//
// payload.as_tensor.~Tensor();
clearToNone();
return result;
}
inline at::Tensor& IValue::toTensor() & {
if (C10_UNLIKELY(!isTensor())) {
reportToTensorTypeError();
}
return payload.as_tensor;
}
inline const at::Tensor& IValue::toTensor() const& {
if (C10_UNLIKELY(!isTensor())) {
reportToTensorTypeError();
}
return payload.as_tensor;
}
inline c10::Storage IValue::toStorage() && {
AT_ASSERT(isStorage(), "Expected Storage but got ", tagKind());
return c10::Storage(
moveToIntrusivePtr<at::StorageImpl>());
}
inline c10::Storage IValue::toStorage() const& {
AT_ASSERT(isStorage(), "Expected Storage but got ", tagKind());
return c10::Storage(toIntrusivePtr<at::StorageImpl>());
}
inline c10::Stream IValue::toStream() && {
AT_ASSERT(isStream(), "Expected Stream but got ", tagKind());
auto ptr = toIntrusivePtr<ivalue::StreamData3Holder>();
return c10::Stream::unpack3((*ptr).val.stream_id,
(*ptr).val.device_index,
(*ptr).val.device_type);
}
inline c10::Stream IValue::toStream() const& {
AT_ASSERT(isStream(), "Expected Stream but got ", tagKind());
auto ptr = toIntrusivePtr<ivalue::StreamData3Holder>();
return c10::Stream::unpack3((*ptr).val.stream_id,
(*ptr).val.device_index,
(*ptr).val.device_type);
}
inline c10::intrusive_ptr<caffe2::Blob> IValue::toBlob() && {
AT_ASSERT(isBlob(), "Expected Blob but got ", tagKind());
return moveToIntrusivePtr<caffe2::Blob>();
}
inline c10::intrusive_ptr<caffe2::Blob> IValue::toBlob() const& {
AT_ASSERT(isBlob(), "Expected Blob but got ", tagKind());
return toIntrusivePtr<caffe2::Blob>();
;
}
inline c10::intrusive_ptr<torch::CustomClassHolder> IValue::toCapsule() && {
TORCH_INTERNAL_ASSERT(isCapsule());
return moveToIntrusivePtr<torch::CustomClassHolder>();
}
inline c10::intrusive_ptr<torch::CustomClassHolder> IValue::toCapsule() const& {
TORCH_INTERNAL_ASSERT(isCapsule());
return toIntrusivePtr<torch::CustomClassHolder>();
}
inline at::Generator IValue::toGenerator() && {
AT_ASSERT(isGenerator(), "Expected Generator but got ", tagKind());
return at::Generator(moveToIntrusivePtr<at::GeneratorImpl>());
}
inline at::Generator IValue::toGenerator() const& {
AT_ASSERT(isGenerator(), "Expected Generator but got ", tagKind());
return at::Generator(toIntrusivePtr<at::GeneratorImpl>());
}
inline c10::SymInt IValue::toSymInt() && {
AT_ASSERT(isSymInt() || isInt(), "Expected SymInt or int but got ", tagKind());
if (isSymInt()) {
return c10::SymInt(moveToIntrusivePtr<c10::SymNodeImpl>());
} else {
return c10::SymInt(payload.u.as_int);
}
}
inline c10::SymInt IValue::toSymInt() const& {
AT_ASSERT(isSymInt() || isInt(), "Expected SymInt or int but got ", tagKind());
if (isSymInt()) {
return c10::SymInt(toIntrusivePtr<c10::SymNodeImpl>());
} else {
return c10::SymInt(payload.u.as_int);
}
}
inline c10::SymFloat IValue::toSymFloat() && {
AT_ASSERT(isSymFloat() || isDouble(), "Expected SymFloat or double but got ", tagKind());
if (isSymFloat()) {
return c10::SymFloat(moveToIntrusivePtr<c10::SymNodeImpl>());
} else {
return c10::SymFloat(payload.u.as_double);
}
}
inline c10::SymFloat IValue::toSymFloat() const& {
AT_ASSERT(isSymFloat() || isDouble(), "Expected SymFloat or double but got ", tagKind());
if (isSymFloat()) {
return c10::SymFloat(toIntrusivePtr<c10::SymNodeImpl>());
} else {
return c10::SymFloat(payload.u.as_double);
}
}
namespace ivalue {
void TORCH_API
checkCustomClassType(const ClassType* expected_type, const Type* actual_type);
template <typename T>
using Shared = c10::intrusive_ptr<T>;
// string
struct TORCH_API ConstantString final : c10::intrusive_ptr_target {
private:
const std::string str_;
public:
ConstantString(std::string str) : str_(std::move(str)) {}
ConstantString(c10::string_view str) : str_(std::string(str)) {}
static c10::intrusive_ptr<ConstantString> create(std::string str_);
static c10::intrusive_ptr<ConstantString> create(c10::string_view str_);
static c10::intrusive_ptr<ConstantString> create(const char* str_);
const std::string& string() const {
return str_;
}
c10::string_view string_view() const {
return str_;
}
operator const std::string&() const {
return string();
}
TORCH_API friend std::ostream& operator<<(
std::ostream& out,
const ConstantString& v);
};
struct Future;
struct TORCH_API TupleElements {
private:
size_t inlineSize_;
// We represent TupleElements this way to save doing a heap
// allocation in the common (at least for unpickling) case where we
// have only 3 elements. We have our own union instead of
// c10::SmallVector<IValue> because c10::SmallVector<IValue> always
// stores the begin/end/capacity pointers, which would be a waste of
// space in our use case.
union {
std::vector<IValue> elementsVector_;
// Don't want to declare a std::array because the convenient
// iteration and size members are a footgun in this case -- the
// actual size of the array may be smaller than 3!
// NOLINTNEXTLINE(cppcoreguidelines-avoid-c-arrays)
IValue elementsInline_[3];
};
void destroyInline() {
for (const auto ii : c10::irange(inlineSize_)) {
elementsInline_[ii].~IValue();
}
}
public:
using iterator = IValue*;
using const_iterator = const IValue*;
TupleElements() : inlineSize_(0) {
new (&elementsVector_) std::vector<IValue>();
}
explicit TupleElements(std::vector<IValue> elements)
: inlineSize_(0), elementsVector_(std::move(elements)) {}
explicit TupleElements(c10::ArrayRef<IValue> elements)
: inlineSize_(elements.size() <= 3 ? elements.size() : 0) {
switch (inlineSize_) {
case 3:
new (&elementsInline_[2]) IValue(elements[2]);
C10_FALLTHROUGH;
case 2:
new (&elementsInline_[1]) IValue(elements[1]);
C10_FALLTHROUGH;
case 1:
new (&elementsInline_[0]) IValue(elements[0]);
break;
case 0:
new (&elementsVector_) std::vector<IValue>(elements.begin(), elements.end());
break;
}
}
explicit TupleElements(IValue&& e1)
: inlineSize_(1) {
new (&elementsInline_[0]) IValue(std::move(e1));
}
explicit TupleElements(IValue&& e1, IValue&& e2)
: inlineSize_(2) {
new (&elementsInline_[0]) IValue(std::move(e1));
new (&elementsInline_[1]) IValue(std::move(e2));
}
explicit TupleElements(IValue&& e1, IValue&& e2, IValue&& e3)
: inlineSize_(3) {
new (&elementsInline_[0]) IValue(std::move(e1));
new (&elementsInline_[1]) IValue(std::move(e2));
new (&elementsInline_[2]) IValue(std::move(e3));
}
~TupleElements() {
if (inlineSize_) {
destroyInline();
} else {
elementsVector_.~vector();
}
}
// It would be nice to make this noncopyable to prevent people from
// writing code like `auto output =
// forward(...).toTupleRef().elements()` (which does refcount bumps on
// each element, unlike the more efficient but verbose
// ```
// auto outputIntrusivePtr = forward(...).toTuple();
// const auto& output = outputIntrusivePtr->elements();
// ```
// ), but there is simply an overwhelming amount of code that does
// it the inefficient way.
// See also operator std::vector below.
TupleElements(const TupleElements& rhs)
: inlineSize_(rhs.inlineSize_) {
if (rhs.inlineSize_) {
for (const auto ii : c10::irange(inlineSize_)) {
new (&elementsInline_[ii]) IValue(rhs.elementsInline_[ii]);
}
} else {
new (&elementsVector_) std::vector<IValue>(rhs.elementsVector_);
}
}
TupleElements& operator=(const TupleElements& rhs) {
if (inlineSize_) {
if (rhs.inlineSize_) {
for (const auto ii : c10::irange(std::min(inlineSize_, rhs.inlineSize_))) {
elementsInline_[ii] = rhs.elementsInline_[ii];
}
if (rhs.inlineSize_ > inlineSize_) {
for (const auto ii : c10::irange(inlineSize_, rhs.inlineSize_)) {
new (&elementsInline_[ii]) IValue(rhs.elementsInline_[ii]);
}
} else {
for (const auto ii : c10::irange(rhs.inlineSize_, inlineSize_)) {
elementsInline_[ii].~IValue();
}
}
} else {
destroyInline();
new (&elementsVector_) std::vector<IValue>(rhs.elementsVector_);
}
} else {
if (rhs.inlineSize_) {
elementsVector_.~vector();
for (const auto ii : c10::irange(rhs.inlineSize_)) {
new (&elementsInline_[ii]) IValue(rhs.elementsInline_[ii]);
}
} else {
elementsVector_ = rhs.elementsVector_;
}
}
inlineSize_ = rhs.inlineSize_;
return *this;
}
TupleElements(TupleElements&& rhs) noexcept
: inlineSize_(rhs.inlineSize_) {
if (inlineSize_) {
for (const auto ii : c10::irange(inlineSize_)) {
new (&elementsInline_[ii]) IValue(std::move(rhs.elementsInline_[ii]));
}
} else {
new (&elementsVector_) std::vector<IValue>(std::move(rhs.elementsVector_));
}
}
TupleElements& operator=(TupleElements&& rhs) noexcept {
if (inlineSize_) {
if (rhs.inlineSize_) {
for (const auto ii : c10::irange(std::min(inlineSize_, rhs.inlineSize_))) {
elementsInline_[ii] = std::move(rhs.elementsInline_[ii]);
}
if (rhs.inlineSize_ > inlineSize_) {
for (const auto ii : c10::irange(inlineSize_, rhs.inlineSize_)) {
new (&elementsInline_[ii]) IValue(std::move(rhs.elementsInline_[ii]));
}
} else {
for (const auto ii : c10::irange(rhs.inlineSize_, inlineSize_)) {
elementsInline_[ii].~IValue();
}
}
} else {
destroyInline();
new (&elementsVector_) std::vector<IValue>(std::move(rhs.elementsVector_));
}
} else {
if (rhs.inlineSize_) {
elementsVector_.~vector();
for (const auto ii : c10::irange(rhs.inlineSize_)) {
new (&elementsInline_[ii]) IValue(std::move(rhs.elementsInline_[ii]));
}
} else {
elementsVector_ = std::move(rhs.elementsVector_);
}
}
inlineSize_ = rhs.inlineSize_;
return *this;
}
C10_NODISCARD c10::ArrayRef<IValue> asArrayRef() const {
if (inlineSize_) {
return c10::ArrayRef<IValue>(elementsInline_, inlineSize_);
} else {
return elementsVector_;
}
}
// Mimic implicit conversion from std::vector to ArrayRef.
operator c10::ArrayRef<IValue>() const {
return asArrayRef();
}
static size_t hash(const TupleElements& v) {
return c10::hash<c10::ArrayRef<IValue>>()(v.asArrayRef());
}
void setContents(std::vector<IValue>&& contents) {
if (inlineSize_) {
destroyInline();
new (&elementsVector_) std::vector<IValue>(std::move(contents));
inlineSize_ = 0;
} else {
elementsVector_ = std::move(contents);
}
}
C10_NODISCARD bool empty() const {
return inlineSize_ ? false : elementsVector_.empty();
}
C10_NODISCARD size_t size() const {
return inlineSize_ ? inlineSize_ : elementsVector_.size();
}
C10_NODISCARD IValue& operator[](size_t idx) {
if (inlineSize_) {
return elementsInline_[idx];
} else {
return elementsVector_[idx];
}
}
C10_NODISCARD const IValue& operator[](size_t idx) const {
if (inlineSize_) {
return elementsInline_[idx];
} else {
return elementsVector_[idx];
}
}
C10_NODISCARD IValue& at(size_t idx) {
if (inlineSize_) {
TORCH_INTERNAL_ASSERT_DEBUG_ONLY(inlineSize_ <= 3);
TORCH_CHECK(idx < inlineSize_, "TupleElements: invalid index Index = ", idx, "; Length = ", inlineSize_);
return elementsInline_[idx];
} else {
return elementsVector_.at(idx);
}
}
C10_NODISCARD const IValue& at(size_t idx) const {
if (inlineSize_) {
TORCH_INTERNAL_ASSERT_DEBUG_ONLY(inlineSize_ <= 3);
TORCH_CHECK(idx < inlineSize_, "TupleElements: invalid index Index = ", idx, "; Length = ", inlineSize_);
return elementsInline_[idx];
} else {
TORCH_CHECK(idx < elementsVector_.size(), "TupleElements: invalid index Index = ", idx, "; Length = ", elementsVector_.size());
return elementsVector_.at(idx);
}
}
C10_NODISCARD iterator begin() {
if (inlineSize_) {
return elementsInline_;
} else {
return elementsVector_.data();
}
}
C10_NODISCARD iterator end() {
if (inlineSize_) {
return elementsInline_ + inlineSize_;
} else {
return elementsVector_.data() + elementsVector_.size();
}
}
C10_NODISCARD const_iterator begin() const {
if (inlineSize_) {
return elementsInline_;
} else {
return elementsVector_.data();
}
}
C10_NODISCARD const_iterator end() const {
if (inlineSize_) {
return elementsInline_ + inlineSize_;
} else {
return elementsVector_.data() + elementsVector_.size();
}
}
C10_NODISCARD const_iterator cbegin() const {
return begin();
}
C10_NODISCARD const_iterator cend() const {
return end();
}
C10_NODISCARD std::vector<IValue> vec() const & {
return asArrayRef().vec();
}
C10_NODISCARD IValue& back() {
return *(end() - 1);
}
C10_NODISCARD const IValue& back() const {
return *(end() - 1);
}
C10_NODISCARD std::vector<IValue> vec() && {
std::vector<IValue> result;
result.reserve(size());
for (auto&& iv : *this) {
result.push_back(std::move(iv));
}
return result;
}
// More compatibility shims for the overwhelming amount of code that
// likes to copy tuple elements into a vector; see comment above the
// copy constructor.
operator std::vector<IValue>() const & {
return vec();
}
operator std::vector<IValue>() && {
return vec();
}
};
template <typename T>
struct TupleTypeFactory {};
template <>
struct TORCH_API TupleTypeFactory<TupleType> {
static TupleTypePtr create(std::vector<TypePtr> types) {
return TupleType::create(std::move(types));
}
static TupleTypePtr fallback(const Type& type);
};
template <>
struct TORCH_API TupleTypeFactory<c10::DynamicType> {
static DynamicTypePtr create(std::vector<TypePtr> elemTypes);
static DynamicTypePtr fallback(const Type&);
};
struct TORCH_API Tuple : c10::intrusive_ptr_target {
private:
TupleElements elements_;
mutable c10::TypePtr type_; // lazily computed for unnamed tuples
public:
// named tuples have additional type information, so we
// directly create them tagged
static c10::intrusive_ptr<Tuple> createNamed(
std::vector<IValue> elements_,
c10::TypePtr type_) {
return c10::make_intrusive<Tuple>(std::move(elements_), std::move(type_));
}
static c10::intrusive_ptr<Tuple> createNamed(
TupleElements elements_,
std::shared_ptr<TupleType> type_) {
return c10::make_intrusive<Tuple>(std::move(elements_), std::move(type_));
}
static c10::intrusive_ptr<Tuple> createNamed(
std::initializer_list<IValue> elements_,
std::shared_ptr<TupleType> type_) {
return createNamed(TupleElements(c10::ArrayRef<IValue>(elements_)), std::move(type_));
}
// MSVC apparently can't disambiguate the other two overloads of
// create when passed an initializer_list without this.
static c10::intrusive_ptr<Tuple> create(std::initializer_list<IValue> elements_) {
return create(c10::ArrayRef<IValue>(elements_));
}
static c10::intrusive_ptr<Tuple> create(std::vector<IValue> elements_) {
return c10::make_intrusive<Tuple>(std::move(elements_));
}
static c10::intrusive_ptr<Tuple> create(TupleElements elements_) {
return c10::make_intrusive<Tuple>(std::move(elements_));
}
static c10::intrusive_ptr<Tuple> create(c10::ArrayRef<IValue> elements_) {
return create(TupleElements(elements_));
}
static c10::intrusive_ptr<Tuple> create(IValue e1) {
return c10::make_intrusive<Tuple>(std::move(e1));
}
static c10::intrusive_ptr<Tuple> create(IValue e1, IValue e2) {
return c10::make_intrusive<Tuple>(std::move(e1), std::move(e2));
}
static c10::intrusive_ptr<Tuple> create(IValue e1, IValue e2, IValue e3) {
return c10::make_intrusive<Tuple>(std::move(e1), std::move(e2), std::move(e3));
}
private:
// Workaround inability to use `>` operator in template argument list.
template <typename... Args>
static constexpr bool hasMoreThanThreeArgs() {
return sizeof...(Args) > 3;
}
public:
template <typename... Args>
static c10::intrusive_ptr<Tuple> create(Args&&... elements_) {
switch (sizeof...(Args)) {
case 1:
case 2:
case 3:
return create(IValue(std::forward<Args>(elements_))...);
default:
return create(
std::vector<IValue>{IValue(std::forward<Args>(elements_))...});
}
}
// Again, it would be nice to make this noncopyable, but there's a
// lot of extant code that copies Tuples.
// Tuple(const Tuple& rhs) = delete;
const TupleElements& elements() const& {
return elements_;
}
TupleElements elements() && {
return std::move(elements_);
}
void setElements(std::vector<IValue>&& elements) {
elements_.setContents(std::move(elements));
}
void setElements(TupleElements&& elements) {
elements_ = std::move(elements);
}
void unsafeSetElement(size_t idx, const IValue& element) {
elements_[idx] = element;
}
void unsafeSetElement(size_t idx, IValue&& element) {
elements_[idx] = std::move(element);
}
size_t size() const {
return elements_.size();
}
template <typename T = c10::TupleType>
std::shared_ptr<T> type() const {
if (!type_) {
type_ = TupleTypeFactory<T>::create(fmap(elements(), [&](const IValue& v) {
return v.type<typename T::ElementType>();
}));
}
if (auto t = type_->cast<T>()) {
return t;
}
return TupleTypeFactory<T>::fallback(*type_);
}
static size_t hash(const Tuple& t) {
return c10::get_hash(t.elements());
}
TORCH_API friend bool operator==(
const ivalue::Tuple& lhs,
const ivalue::Tuple& rhs);
private:
// NOTE: If we try to avoid the overloads without
// `std::shared_ptr<TupleType> type` by defaulting it to nullptr, we
// end up having to call (part of) the shared_ptr destructor for
// `type` even though we should know statically it won't do
// anything.
explicit Tuple(std::vector<IValue> elements)
: elements_(std::move(elements)){}
explicit Tuple(std::vector<IValue> elements, c10::TypePtr type)
: elements_(std::move(elements)), type_(std::move(type)) {}
explicit Tuple(TupleElements&& elements)
: elements_(std::move(elements)) {}
explicit Tuple(TupleElements&& elements, std::shared_ptr<TupleType> type)
: elements_(std::move(elements)), type_(std::move(type)) {}
explicit Tuple(IValue&& e1)
: elements_(std::move(e1)) {}
explicit Tuple(IValue&& e1, std::shared_ptr<TupleType> type)
: elements_(std::move(e1)), type_(std::move(type)) {}
explicit Tuple(IValue&& e1, IValue&& e2)
: elements_(std::move(e1), std::move(e2)) {}
explicit Tuple(IValue&& e1, IValue&& e2, std::shared_ptr<TupleType> type)
: elements_(std::move(e1), std::move(e2)), type_(std::move(type)) {}
explicit Tuple(IValue&& e1, IValue&& e2, IValue&& e3)
: elements_(std::move(e1), std::move(e2), std::move(e3)) {}
explicit Tuple(IValue&& e1, IValue&& e2, IValue&& e3, std::shared_ptr<TupleType> type)
: elements_(std::move(e1), std::move(e2), std::move(e3)), type_(std::move(type)) {}
friend class c10::intrusive_ptr<Tuple>;
};
struct Object;
struct PyObjectHolder;
struct EnumHolder;
} // namespace ivalue
// Future
struct C10_EXPORT ivalue::Future final : c10::intrusive_ptr_target {
private:
// Keep this private in order to force users to go through make_intrusive and
// thus prevent creating a Future that's not held by an intrusive_ptr.
explicit Future(TypePtr type, std::vector<c10::Device> devices={})
: type_(std::move(type)),
impl_(getTypeOfDevices(devices)),
devices_(sortAndDeduplicateDevices(impl_, std::move(devices))) {}
friend c10::intrusive_ptr<Future>;
public:
Future(const Future&) = delete;
Future(Future&&) = delete;
Future& operator=(const Future&) = delete;
Future& operator=(Future&&) = delete;
struct TORCH_API FutureError final : public std::exception {
explicit FutureError(std::string&& error_msg_)
: error_msg(std::move(error_msg_)) {}
FutureError() = default;
const char* what() const noexcept override {
return error_msg.c_str();
}
std::string error_msg;
};
/**
* Wait on the future until it completes.
*/
void wait() {
std::unique_lock<std::mutex> lock(mutex_);
finished_cv_.wait(lock, [&]() -> bool { return completed_; });
synchronizeWithCurrentStreams();
}
/**
* Wait on the future until it completes and throw an
* exception if an error exists.
*/
void waitAndThrow() {
wait();
if (eptr_) {
std::rethrow_exception(eptr_);
}
}
/**
* Explicitly mark the future as completed with the output value. Optionally,
* the storages for all tensors in IValue can be passed as well. The DataPtrs
* of these storages are used to synchronize CUDA streams. If storages isn't
* given we will attempt to extract it from the value, if we need to (this
* happens if a non-empty set of devices was given to the constructor). Thus
* one only needs to provide storages when 1) they cannot be extracted through
* IValue::getSubValues() or through pickling in case of Python object; or
* when 2) customized storage extraction is more efficient.
*/
using WeakStorage = c10::weak_intrusive_ptr<c10::StorageImpl>;
void markCompleted(
IValue value,
c10::optional<std::vector<WeakStorage>> storages = c10::nullopt) {
// Start by performing all steps that can throw, before setting any field.
// Do this before even acquiring the mutex, because extractStorages might
// acquire the GIL, which could lead to a lock inversion with our mutex.
// See https://github.com/pytorch/pytorch/issues/58239.
std::vector<WeakStorage> actualStorages;
std::vector<c10::Device> usedDevices;
try {
// FIXME We should always extract DataPtrs, in order to catch the case of
// users using CUDA values but forgetting to set devices, which currently
// leads to a silent synchronization/correctness issue. However, as this
// might worsen perf in CPU-only cases, we should only do so after careful
// benchmarks.
if (impl_.type() != c10::kCPU) {
actualStorages =
storages.has_value() ? std::move(*storages) : extractStorages(value);
usedDevices = getDevicesOfStorages(impl_, actualStorages);
ensureIsSubsetOfDevices(usedDevices, devices_);
}
} catch (const std::exception&) {
setError(std::current_exception());
return;
}
std::unique_lock<std::mutex> lock(mutex_);
TORCH_CHECK(
!completed(),
"Attempting to mark a completed Future as complete again. Note that "
"a Future can only be marked completed once.");
// Only set value_ and completed_ flag once all checks and preparation steps
// have returned successfully to allow for proper error propagation.
value_ = std::move(value);
completed_ = true;
currentDevice_ = impl_.getDevice();
storages_ = std::move(actualStorages);
for (const c10::Device& device : usedDevices) {
c10::Event event(impl_.type());
event.record(impl_.getStream(device));
events_.push_back(std::move(event));
}
std::vector<std::function<void(Future&)>> cbs;
cbs.swap(callbacks_);
lock.unlock();
finished_cv_.notify_all();
for (auto& callback : cbs) {
invokeCallback(std::move(callback));
}
}
void markCompleted() {
markCompleted(IValue{});
}
void setError(std::exception_ptr eptr) {
std::unique_lock<std::mutex> lock(mutex_);
setErrorInternal(std::move(eptr), lock);
}
void setErrorIfNeeded(std::exception_ptr eptr) {
std::unique_lock<std::mutex> lock(mutex_);
if (completed_) {
// This should be rare and shouldn't cause log spew. Its important to
// log errors and thats why we have this log here.
std::string msg = c10::str(
"Skipping setting following error on the Future since "
"it is already marked completed (this is not necessarily "
"an error):\n",
tryRetrieveErrorMessageInternal(std::move(eptr)));
if (eptr_) {
msg += c10::str(
", \nOriginal exception:\n",
tryRetrieveErrorMessageInternal(eptr_));
}
LOG(INFO) << msg;
return;
} else {
setErrorInternal(std::move(eptr), lock);
}
}
// Get the result of the current future.
IValue value() {
std::unique_lock<std::mutex> lock(mutex_);
AT_ASSERT(completed());
if (eptr_) {
std::rethrow_exception(eptr_);
}
return value_;
}
// This accessor should only be used if we know that the future is
// completed() with no error.
const IValue& constValue() const {
std::unique_lock<std::mutex> lock(mutex_);
AT_ASSERT(completed());
TORCH_INTERNAL_ASSERT(
!eptr_,
"value() accessor should only be used when future is not completed with ",
"an error, but future had the following error: ",
tryRetrieveErrorMessageInternal(eptr_)
);
return value_;
}
// This accessor should only be used if we know that the future is
// completed() with no error.
const std::vector<WeakStorage>& storages() const {
std::unique_lock<std::mutex> lock(mutex_);
AT_ASSERT(completed());
AT_ASSERT(!eptr_);
return storages_;
}