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Blueprint.h
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//
// Blueprint.h
// snowcrash
//
// Created by Zdenek Nemec on 4/3/13.
// Copyright (c) 2013 Apiary Inc. All rights reserved.
//
#ifndef SNOWCRASH_BLUEPRINT_H
#define SNOWCRASH_BLUEPRINT_H
#include <vector>
#include <string>
#include <utility>
#include "Platform.h"
#include "MarkdownNode.h"
#include "MSON.h"
/**
* API Blueprint Abstract Syntax Tree
* -----------------------------------
*
* Data types in this documents define the API Blueprint AST.
*/
namespace snowcrash
{
/** Name of a an API Blueprint entity. */
typedef std::string Name;
/**
* \brief An API Blueprint entity Description.
*
* Depending on parser setting the description might be
* rendered HTML from Markdown or raw Markdown.
*/
typedef std::string Description;
/** URI */
typedef std::string URI;
/** URI template */
typedef std::string URITemplate;
/** HTTP Method */
typedef std::string HTTPMethod;
/** Parameter Type */
typedef std::string Type;
/** Parameter Value */
typedef std::string Value;
/** A generic key - value pair */
typedef std::pair<std::string, std::string> KeyValuePair;
/** An asset data */
typedef std::string Asset;
/**
* \brief Metadata key-value pair,
*
* E.g. "HOST: http://acme.com"
*/
typedef KeyValuePair Metadata;
/**
* \brief Header key-value pair.
*
* E.g. "Content-Type: application/json"
*/
typedef KeyValuePair Header;
/**
* Default Container for collections.
*
* FIXME: Use C++11 template aliases when migrating to C++11.
*/
template <typename T>
struct Collection {
typedef std::vector<T> type;
typedef typename std::vector<T>::iterator iterator;
typedef typename std::vector<T>::const_iterator const_iterator;
};
/** Metadata Collection */
typedef Collection<Metadata>::type MetadataCollection;
/** Headers */
typedef Collection<Header>::type Headers;
/** Collection of Parameter Values */
typedef Collection<Value>::type Values;
/** Role of an element */
enum AssetRole
{
UndefinedAssetRole = 0, // Unknown
BodyExampleAssetRole, // Body example for asset
BodySchemaAssetRole // Body schema for asset
};
/** Parameter Use flag */
enum ParameterUse
{
UndefinedParameterUse,
OptionalParameterUse,
RequiredParameterUse
};
/** Parameter */
struct Parameter {
/** Parameter Name */
Name name;
/** Parameter Description */
Description description;
/** Type */
Type type;
/** Required flag */
ParameterUse use;
/** Default Value, applicable only when `required == false` */
Value defaultValue;
/** Example Value */
Value exampleValue;
/** Enumeration of possible values */
Values values;
};
/** Parameter with MSON-like syntax */
struct MSONParameter : public Parameter {
};
/** Collection of Parameters */
typedef Collection<Parameter>::type Parameters;
/** Identifier(name) of Reference */
typedef std::string Identifier;
/** Reference */
struct Reference {
/** Reference Resolution State */
enum State
{
StateUnresolved, // Reference unresolved (undefined)
StatePending, // Reference resolution pending
StateResolved // Reference resolved successfully
};
/** Reference Type */
enum ReferenceType
{
ModelReference // Resource Model as a reference
};
/** Identifier */
Identifier id;
/** Type */
ReferenceType type;
struct ReferenceMetadata {
/** Constructor */
ReferenceMetadata(State state_ = StateUnresolved) : state(state_)
{
}
/** Markdown AST reference source node (for source map) */
mdp::MarkdownNodeIterator node;
/** Reference resolution state */
State state;
};
/** Metadata for the reference */
ReferenceMetadata meta;
};
/**
* Data Structure
*/
struct DataStructure : public mson::NamedType {
/** Assignment operator for Named Type */
DataStructure& operator=(const mson::NamedType& rhs);
};
/**
* Attributes
*/
typedef DataStructure Attributes;
/**
* Payload
*/
struct Payload {
/** A Payload Name */
Name name;
/** Payload Description */
Description description;
/** Payload-specific Parameters */
Parameters parameters;
/** Payload-specific Headers */
Headers headers;
/** Payload-specific Attributes */
Attributes attributes;
/** Body */
Asset body;
/** Schema */
Asset schema;
/** Reference */
Reference reference;
};
/** Resource Model */
typedef Payload ResourceModel;
/** Request */
typedef Payload Request;
/**
* \brief Response
*
* A payload returned in a response to an action.
* Payload's name represents the HTTP status code.
*/
typedef Payload Response;
/** Collection of Requests */
typedef Collection<Request>::type Requests;
/** Collection of Responses */
typedef Collection<Response>::type Responses;
/**
* An HTTP transaction example.
*/
struct TransactionExample {
/** An example name */
Name name;
/** Description */
Description description;
/** Requests */
Requests requests;
/** Responses */
Responses responses;
};
/** Collection of Transaction examples */
typedef Collection<TransactionExample>::type TransactionExamples;
/**
* Link relation
*/
struct Relation {
/** String */
std::string str;
};
/**
* Action
*/
struct Action {
/** HTTP method */
HTTPMethod method;
/** An Action name */
Name name;
/** Description */
Description description;
/** Action-specific Parameters */
Parameters parameters;
/** Action-specific Attributes */
Attributes attributes;
/** URI Template */
URITemplate uriTemplate;
/** Link Relation */
Relation relation;
/**
* \brief Action-specific HTTP headers
*
* DEPRECATION WARNING:
* --------------------
*
* This AST node is build for deprecated API Blueprint syntax
* and as such it will be removed in a future version of
* Snow Crash.
*
* Use respective payload's header collection instead.
*/
DEPRECATED Headers headers;
/** Transactions examples */
TransactionExamples examples;
};
/** Collection of Actions */
typedef Collection<Action>::type Actions;
/**
* API Resource
*/
struct Resource {
/** URI template */
URITemplate uriTemplate;
/** A Resource Name */
Name name;
/** Description of the resource */
Description description;
/** Model representing this Resource */
ResourceModel model;
/** Resource-specific Attributes */
Attributes attributes;
/** Parameters */
Parameters parameters;
/**
* \brief Resource-specific HTTP Headers
*
* DEPRECATION WARNING:
* --------------------
*
* This AST node is build for deprecated API Blueprint syntax
* and as such it will be removed in a future version of
* Snow Crash.
*
* Use respective payload's header collection instead.
*/
DEPRECATED Headers headers;
/** A set of Actions specified for this Resource */
Actions actions;
};
/** Collection of Resources */
typedef Collection<Resource>::type Resources;
/** Forward declaration of Element */
struct Element;
/** Collection of elements */
typedef std::vector<Element> Elements;
/** Element */
struct Element {
/** Class of an element */
enum Class
{
UndefinedElement = 0, // Unknown
CategoryElement, // Group of other elements
CopyElement, // Human readable text
AssetElement, // Asset of API description
ResourceElement, // Resource
DataStructureElement // Data Structure
};
/** Attributes of an element */
struct Attributes {
/** Human readable name of the element */
Name name;
};
/** Content of an element */
struct Content {
/** EITHER Copy */
std::string copy;
/** OR Resource */
Resource resource;
/** OR Data Structure */
DataStructure dataStructure;
/** OR Collection of elements */
Elements& elements();
const Elements& elements() const;
/** Constructor */
Content();
/** Copy constructor */
Content(const Element::Content& rhs);
/** Assignment operator */
Content& operator=(const Element::Content& rhs);
/** Destructor */
~Content();
private:
std::unique_ptr<Elements> m_elements;
};
/** Type of Category element (parser internal flag) */
enum Category
{
UndefinedCategory = 0, // Unknown
ResourceGroupCategory, // Resource Group
DataStructureGroupCategory // Data Structure Group
};
/** Type of the element */
Element::Class element;
/** Attributes of the element */
Element::Attributes attributes;
/** Content of the element */
Element::Content content;
/** Type of Category element (to be used internally only) */
Element::Category category;
/** Constructor */
Element(const Element::Class& element_ = Element::UndefinedElement);
/** Copy constructor */
Element(const Element& rhs);
/** Assignment operator */
Element& operator=(const Element& rhs);
/** Destructor */
~Element();
};
/**
* Group of API Resources (Category Element)
*/
struct ResourceGroup : public Element {
};
/**
* Group of Data Structures (Category Element)
*/
struct DataStructureGroup : public Element {
};
/**
* \brief API Blueprint AST
*
* This is top-level (or root if you prefer) of API Blueprint abstract syntax tree.
* Start reading a parsed API here.
*/
struct Blueprint : public Element {
/** Metadata */
MetadataCollection metadata;
/** The API Name */
Name name;
/** An API Overview description */
Description description;
};
}
#endif