From 25a2602300f29fa0e2a922647d38b1dae344c7e1 Mon Sep 17 00:00:00 2001 From: FitzRoyX <57089001+FitzRoyX@users.noreply.github.com> Date: Mon, 17 Feb 2025 01:06:43 -0600 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index ac35becb4..34940ca01 100644 --- a/README.md +++ b/README.md @@ -5,7 +5,7 @@ **ares** is a multi-system emulator that began development on October 14th, 2004. It is a descendant of [higan](https://github.com/higan-emu/higan) and [bsnes](https://github.com/bsnes-emu/bsnes/), and focuses on accuracy and preservation. -It's worth noting that ares takes some uncommon design approaches that essentially trade speed for code clarity. We avoid state machines and bitmasks (when possible). Most cores end up being half the amount of code, but slower. The code is clearer and less spaghettified, though, especially for systems with lots of processors. C bitfields being non-portable incurs a speedhit. Windows also has a speedhit over Linux due to its ABI needing more instructions to switch contexts. +It's worth noting that ares takes some uncommon design approaches that essentially trade speed for code clarity. We avoid state machines and bitmasks (when possible). Most cores end up being half the amount of code, but slower. The code is clearer and less spaghettified, especially for systems with lots of processors. C bitfields being non-portable incurs a speedhit. Windows also has a speedhit over Linux due to its ABI needing more instructions to switch contexts. Official Releases -----------------