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Qosmit2D is a simple 2D game engine built with C++, SMLF, and Dear::IMGUI on top of ECS architecture

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Qosmit2D

Qosmit2D is my simple 2D game engine in C++ and SFML built with Entity-Component-System (ECS) design in mind. I will be using this engine to build my games in the future.

Here is a simple demo:

q2d


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The word Qosmit (قزمیت) (pronounced /qʊzˈmiːt/) has roots in the Farsi/Turkish languages and is colloquially used to refer to something (or someone) that is useless due to being decrepit or clunky.

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Qosmit2D is a simple 2D game engine built with C++, SMLF, and Dear::IMGUI on top of ECS architecture

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