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GameEngine.idc
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GameEngine.idc
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<Configurations active="Default"><Configuration name="Default"><GuestCommandRemote val="project command through a shared folder"></GuestCommandRemote><ShareFoldersRemote val=""></ShareFoldersRemote><RemoteDebugMonitor val="C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\Remote Debugger\x86\msvsmon.exe"></RemoteDebugMonitor><MonitorName val="VMDebug"></MonitorName><RemoteVM val=""></RemoteVM><StartMode val="No"></StartMode><TerminationModeRemote val="No operation"></TerminationModeRemote><CopyFilesRemote val=""></CopyFilesRemote><PreRemoteCommandLine val=""></PreRemoteCommandLine><PostRemoteCommandLine val=""></PostRemoteCommandLine><RecordingToReplay val=""></RecordingToReplay><ReplayVM val=""></ReplayVM><BaseSnapshotForRecording val=""></BaseSnapshotForRecording><CopyFilesRecord val=""></CopyFilesRecord><PreRecordCommandLine val=""></PreRecordCommandLine><PostRecordCommandLine val=""></PostRecordCommandLine><TerminationModeRecord val="No operation"></TerminationModeRecord><InstanceToDebug val=""></InstanceToDebug><GuestCommandReplay val="project command through a shared folder"></GuestCommandReplay><ShareFoldersRecord val=""></ShareFoldersRecord><RemoteReplayFlag val=""></RemoteReplayFlag><RemoteMachine val=""></RemoteMachine><RemoteReplayVM val=""></RemoteReplayVM><RemoteRecordingToReplay val=""></RemoteRecordingToReplay><RemoteReplayPasscode val=""></RemoteReplayPasscode><HostSearchPath val=""></HostSearchPath></Configuration></Configurations>