From dd9009c15e24aa19207efa6e558ce9daefc00388 Mon Sep 17 00:00:00 2001 From: Emil Ernerfeldt Date: Sat, 21 May 2022 14:28:11 +0200 Subject: [PATCH] Change two function to use &self instead of &mut self --- src/renderer/geometry/instanced_mesh.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/renderer/geometry/instanced_mesh.rs b/src/renderer/geometry/instanced_mesh.rs index 662080a7a..71076fe9e 100644 --- a/src/renderer/geometry/instanced_mesh.rs +++ b/src/renderer/geometry/instanced_mesh.rs @@ -61,7 +61,7 @@ impl InstancedMesh { /// /// Get the texture transform applied to the uv coordinates of all of the instances. /// - pub fn texture_transform(&mut self) -> &Mat3 { + pub fn texture_transform(&self) -> &Mat3 { &self.texture_transform } @@ -74,7 +74,7 @@ impl InstancedMesh { } /// Returns the number of instances that is rendered. - pub fn instance_count(&mut self) -> u32 { + pub fn instance_count(&self) -> u32 { self.instance_count }