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teamsapp.local.yml
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# yaml-language-server: $schema=https://aka.ms/teams-toolkit/1.0.0/yaml.schema.json
version: 1.0.0
environmentFolderPath: ./env
provision:
# Creates a Teams app
- uses: teamsApp/create
with:
# Teams app name
name: planning-poker-${{TEAMSFX_ENV}}
# Write the information of created resources into environment file for
# the specified environment variable(s).
writeToEnvironmentFile:
teamsAppId: TEAMS_APP_ID
- uses: script # Set TAB_DOMAIN and TAB_ENDPOINT for local launch
with:
run:
echo "::set-teamsfx-env TAB_DOMAIN=test.planningpoker.live";
echo "::set-teamsfx-env TAB_ENDPOINT=https://test.planningpoker.live";
# Validate using manifest schema
- uses: teamsApp/validateManifest
with:
# Path to manifest template
manifestPath: ./appPackage/manifest.json
# Build Teams app package with latest env value
- uses: teamsApp/zipAppPackage
with:
# Path to manifest template
manifestPath: ./appPackage/manifest.json
outputZipPath: ./appPackage/build/appPackage.${{TEAMSFX_ENV}}.zip
outputJsonPath: ./appPackage/build/manifest.${{TEAMSFX_ENV}}.json
# Validate app package using validation rules
- uses: teamsApp/validateAppPackage
with:
# Relative path to this file. This is the path for built zip file.
appPackagePath: ./appPackage/build/appPackage.${{TEAMSFX_ENV}}.zip
# Apply the Teams app manifest to an existing Teams app in
# Teams Developer Portal.
# Will use the app id in manifest file to determine which Teams app to update.
- uses: teamsApp/update
with:
# Relative path to this file. This is the path for built zip file.
appPackagePath: ./appPackage/build/appPackage.${{TEAMSFX_ENV}}.zip
deploy:
# Install development tool(s)
- uses: devTool/install
with:
devCert:
trust: true
# Write the information of installed development tool(s) into environment
# file for the specified environment variable(s).
writeToEnvironmentFile:
sslCertFile: SSL_CRT_FILE
sslKeyFile: SSL_KEY_FILE