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Crash with SK. Tried everything. Is there anything that I can do? #190
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We have put significant effort into making SpecialK and 3DMigoto work together in the past, and as far as I'm aware other people are still using them together successfully, but they are fundamentally both hooking into some of the same functionality and have the potential to stomp on each other, and exactly what ends up happening can depend a bit on which is loaded first, what dll names they are both using, etc. The fact yours suddenly stopped working without any known changes could also potentially hint at a windows update subtly changing something that has an impact here... or maybe there's just a race between the two tools and something changed which caused the other tool to start winning. Ultimately we need more information to have any hope of working out why it stopped working - on the 3DMigoto side you can enable unbuffered debug logging in the d3dx.ini (Under There may be a similar debug logging option on SpecialK side as well, but I don't remember any specifics since it's been many years since I last used that. |
Hello sir. Attached please find the debug log. Thank you! |
@DitherMan420 add this on SK ini
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@DarkStarSword my 3dmigoto debug logs in a different game (Nier Replicant+SK) look similar to @DitherMan420 ‘s, ending with many lines like: @dnblank123 this did not work for me; the game crashes on launch with the log containing many lines of the above error. |
Same issue on my end, different game though Edit: I did manage to load it using specialK instead, but there seems to be a white filter applied to the game and it's not loading any mods 🤔 |
Hello. How do I fix the incompatability issue with SpecialK?
I am using EDHM-UI for Elite Dangerous which uses 3dmigoto ti disable shaders. I tried putting hook=all under [system] in the mod's ini file which is a solution that was suggested to me on their Discord, however it does not work. Are there any other ways to get 3dmigoto mods working with SK?
The very weird thing is that it was working completely fine last night. But then all of a sudden it is no longer working. I tested it without SK and it works, so I know it is some issue with SK and 3dMigoto. I do not think anything changed on my system between last night and today, so it is very odd that it all of a sudden stopped working.
Do you have any ideas of what's going on or how to fix it? I really need these mods together to get what I am going for. Losing either one of them isn't gonna work unfortunately :-/.
Thanks!
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