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Shaders for Vulkan? #2
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Ok I found it - will fix in the evening. |
Ok I comitted a fix, it builds and works on Windows now (OpenVR only). |
Weird, I had the same bug, and removing the unused sampler did the trick. Can you edit one line in this shader (add white space) and rebuild? |
Oh okay. I can't seem to get rid of the error, probably have to reimport the whole project. Also 2017.3.0f1 is extremely buggy, I'll just wait for a newer unity version and try again. (Or maybe try 2017.2 again, that one worked much better). |
I've tried to reproduce your problem, but I get this error only on my fork (latest commit before fix), so in be61892 it should be fixed. Instead I have some problems with compute shaders (maybe it's problem with Vulkan under Linux since it's marked as experimental in Unity).
Could you again get clean copy, open it in Unity and convert from 2017.3.0f3 to 2017.3.0f1 under Linux as I did? |
I reimported the whole project and now it works. Thanks! |
Heh ;), Thank you for checking it. We will investigate. |
For example for a Linux build for OpenVR/SteamVR you're supposed to change the renderer to Vulkan. I tried doing that on 2017.3f01 (latest available unity editor for linux) but then unity says the shaders don't compile.
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