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mod.csv
We can make this file beautiful and searchable if this error is corrected: It looks like row 6 should actually have 1 column, instead of 3 in line 5.
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mod.csv
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# _____ _ _ __
# | _ | | | | | / _|
# | | | |_ __ ___ _ __ | | | | __ _ _ __| |_ __ _ _ __ ___
# | | | | '_ \ / _ \ '_ \| |/\| |/ _` | '__| _/ _` | '__/ _ \
# \ \_/ / |_) | __/ | | \ /\ / (_| | | | || (_| | | | __/
# \___/| .__/ \___|_| |_|\/ \/ \__,_|_| |_| \__,_|_| \___|
# | | We don't make the game you play.
# |_| We make the game you play BETTER.
#
# Website: http://openwarfaremod.com/
ignore,mod_ignore
localize,ow
localize,props
rawfile,maps/createfx/mp_backlot_fx.gsc
rawfile,maps/createfx/mp_bloc_fx.gsc
rawfile,maps/createfx/mp_bog_fx.gsc
rawfile,maps/createfx/mp_broadcast_fx.gsc
rawfile,maps/createfx/mp_carentan_fx.gsc
rawfile,maps/createfx/mp_cargoship_fx.gsc
rawfile,maps/createfx/mp_citystreets_fx.gsc
rawfile,maps/createfx/mp_convoy_fx.gsc
rawfile,maps/createfx/mp_countdown_fx.gsc
rawfile,maps/createfx/mp_crash_fx.gsc
rawfile,maps/createfx/mp_crash_snow_fx.gsc
rawfile,maps/createfx/mp_creek_fx.gsc
rawfile,maps/createfx/mp_crossfire_fx.gsc
rawfile,maps/createfx/mp_farm_fx.gsc
rawfile,maps/createfx/mp_killhouse_fx.gsc
rawfile,maps/createfx/mp_overgrown_fx.gsc
rawfile,maps/createfx/mp_pipeline_fx.gsc
rawfile,maps/createfx/mp_shipment_fx.gsc
rawfile,maps/createfx/mp_showdown_fx.gsc
rawfile,maps/createfx/mp_strike_fx.gsc
rawfile,maps/createfx/mp_vacant_fx.gsc
rawfile,maps/mp/mp_backlot.gsc
rawfile,maps/mp/mp_backlot_fx.gsc
rawfile,maps/mp/mp_bloc.gsc
rawfile,maps/mp/mp_bloc_fx.gsc
rawfile,maps/mp/mp_bog.gsc
rawfile,maps/mp/mp_bog_fx.gsc
rawfile,maps/mp/mp_broadcast.gsc
rawfile,maps/mp/mp_broadcast_fx.gsc
rawfile,maps/mp/mp_carentan.gsc
rawfile,maps/mp/mp_carentan_fx.gsc
rawfile,maps/mp/mp_cargoship.gsc
rawfile,maps/mp/mp_cargoship_fx.gsc
rawfile,maps/mp/mp_citystreets.gsc
rawfile,maps/mp/mp_citystreets_fx.gsc
rawfile,maps/mp/mp_convoy.gsc
rawfile,maps/mp/mp_convoy_fx.gsc
rawfile,maps/mp/mp_countdown.gsc
rawfile,maps/mp/mp_countdown_fx.gsc
rawfile,maps/mp/mp_crash.gsc
rawfile,maps/mp/mp_crash_snow.gsc
rawfile,maps/mp/mp_crash_fx.gsc
rawfile,maps/mp/mp_crash_snow_fx.gsc
rawfile,maps/mp/mp_creek.gsc
rawfile,maps/mp/mp_creek_fx.gsc
rawfile,maps/mp/mp_crossfire.gsc
rawfile,maps/mp/mp_crossfire_fx.gsc
rawfile,maps/mp/mp_farm.gsc
rawfile,maps/mp/mp_farm_fx.gsc
rawfile,maps/mp/mp_killhouse.gsc
rawfile,maps/mp/mp_killhouse_fx.gsc
rawfile,maps/mp/mp_overgrown.gsc
rawfile,maps/mp/mp_overgrown_fx.gsc
rawfile,maps/mp/mp_pipeline.gsc
rawfile,maps/mp/mp_pipeline_fx.gsc
rawfile,maps/mp/mp_shipment.gsc
rawfile,maps/mp/mp_shipment_fx.gsc
rawfile,maps/mp/mp_showdown.gsc
rawfile,maps/mp/mp_showdown_fx.gsc
rawfile,maps/mp/mp_strike.gsc
rawfile,maps/mp/mp_strike_fx.gsc
rawfile,maps/mp/mp_vacant.gsc
rawfile,maps/mp/mp_vacant_fx.gsc
rawfile,openwarfare/maps/mp_backlot_fx.gsc
rawfile,openwarfare/maps/mp_bloc_fx.gsc
rawfile,openwarfare/maps/mp_bog_fx.gsc
rawfile,openwarfare/maps/mp_broadcast_fx.gsc
rawfile,openwarfare/maps/mp_carentan_fx.gsc
rawfile,openwarfare/maps/mp_cargoship_fx.gsc
rawfile,openwarfare/maps/mp_citystreets_fx.gsc
rawfile,openwarfare/maps/mp_convoy_fx.gsc
rawfile,openwarfare/maps/mp_countdown_fx.gsc
rawfile,openwarfare/maps/mp_crash_fx.gsc
rawfile,openwarfare/maps/mp_crash_snow_fx.gsc
rawfile,openwarfare/maps/mp_creek_fx.gsc
rawfile,openwarfare/maps/mp_crossfire_fx.gsc
rawfile,openwarfare/maps/mp_farm_fx.gsc
rawfile,openwarfare/maps/mp_killhouse_fx.gsc
rawfile,openwarfare/maps/mp_overgrown_fx.gsc
rawfile,openwarfare/maps/mp_pipeline_fx.gsc
rawfile,openwarfare/maps/mp_shipment_fx.gsc
rawfile,openwarfare/maps/mp_showdown_fx.gsc
rawfile,openwarfare/maps/mp_strike_fx.gsc
rawfile,openwarfare/maps/mp_vacant_fx.gsc
rawfile,vision/ow_night1.vision
rawfile,vision/ow_night2.vision
rawfile,vision/ow_night3.vision
rawfile,vision/ow_night4.vision
rawfile,vision/ow_sunrise1.vision
rawfile,vision/ow_sunrise2.vision
rawfile,vision/ow_sunrise3.vision
rawfile,vision/ow_sunrise4.vision
rawfile,vision/ow_sunset1.vision
rawfile,vision/ow_sunset2.vision
rawfile,vision/ow_sunset3.vision
rawfile,vision/ow_sunset4.vision
rawfile,maps/mp/_createfx.gsc
rawfile,maps/mp/_explosive_barrels.gsc
rawfile,maps/mp/_flashgrenades.gsc
rawfile,maps/mp/_helicopter.gsc
rawfile,maps/mp/_utility.gsc
rawfile,maps/mp/gametypes/_battlechatter_mp.gsc
rawfile,maps/mp/gametypes/_class.gsc
rawfile,maps/mp/gametypes/_class_unranked.gsc
rawfile,maps/mp/gametypes/_damagefeedback.gsc
rawfile,maps/mp/gametypes/_friendicons.gsc
rawfile,maps/mp/gametypes/_gameobjects.gsc
rawfile,maps/mp/gametypes/_gametypes.txt
rawfile,maps/mp/gametypes/_globallogic.gsc
rawfile,maps/mp/gametypes/_hardpoints.gsc
rawfile,maps/mp/gametypes/_healthoverlay.gsc
rawfile,maps/mp/gametypes/_hud.gsc
rawfile,maps/mp/gametypes/_hud_message.gsc
rawfile,maps/mp/gametypes/_hud_util.gsc
rawfile,maps/mp/gametypes/_menus.gsc
rawfile,maps/mp/gametypes/_menus_unranked.gsc
rawfile,maps/mp/gametypes/_missions.gsc
rawfile,maps/mp/gametypes/_modwarfare.gsc
rawfile,maps/mp/gametypes/_persistence.gsc
rawfile,maps/mp/gametypes/_rank.gsc
rawfile,maps/mp/gametypes/_serversettings.gsc
rawfile,maps/mp/gametypes/_scoreboard.gsc
rawfile,maps/mp/gametypes/_spawnlogic.gsc
rawfile,maps/mp/gametypes/_spectating.gsc
rawfile,maps/mp/gametypes/_teams.gsc
rawfile,maps/mp/gametypes/_tweakables.gsc
rawfile,maps/mp/gametypes/_weapons.gsc
rawfile,maps/mp/gametypes/ass.gsc
rawfile,maps/mp/gametypes/ass.txt
rawfile,maps/mp/gametypes/bel.gsc
rawfile,maps/mp/gametypes/bel.txt
rawfile,maps/mp/gametypes/ch.gsc
rawfile,maps/mp/gametypes/ch.txt
rawfile,maps/mp/gametypes/ctf.gsc
rawfile,maps/mp/gametypes/ctf.txt
rawfile,maps/mp/gametypes/dm.gsc
rawfile,maps/mp/gametypes/dom.gsc
rawfile,maps/mp/gametypes/ftag.gsc
rawfile,maps/mp/gametypes/ftag.txt
rawfile,maps/mp/gametypes/gg.gsc
rawfile,maps/mp/gametypes/gg.txt
rawfile,maps/mp/gametypes/gr.gsc
rawfile,maps/mp/gametypes/gr.txt
rawfile,maps/mp/gametypes/hns.gsc
rawfile,maps/mp/gametypes/hns.txt
rawfile,maps/mp/gametypes/koth.gsc
rawfile,maps/mp/gametypes/lms.gsc
rawfile,maps/mp/gametypes/lms.txt
rawfile,maps/mp/gametypes/lts.gsc
rawfile,maps/mp/gametypes/lts.txt
rawfile,maps/mp/gametypes/oitc.gsc
rawfile,maps/mp/gametypes/oitc.txt
rawfile,maps/mp/gametypes/re.gsc
rawfile,maps/mp/gametypes/re.txt
rawfile,maps/mp/gametypes/sab.gsc
rawfile,maps/mp/gametypes/sd.gsc
rawfile,maps/mp/gametypes/ss.gsc
rawfile,maps/mp/gametypes/ss.txt
rawfile,maps/mp/gametypes/tgr.gsc
rawfile,maps/mp/gametypes/tgr.txt
rawfile,maps/mp/gametypes/vg.gsc
rawfile,maps/mp/gametypes/vg.txt
rawfile,maps/mp/gametypes/war.gsc
fx,freezetag/defrostbeam
fx,freezetag/defrostbeamred
fx,greed/ui_pickup_green
fx,greed/ui_pickup_yellow
fx,greed/ui_pickup_purple
fx,greed/ui_pickup_red
#fx,props/american_smoke_grenade_mp
material,allies_custom_logo
material,axis_custom_logo
material,bandaging
material,bleeding
material,camping
material,clanlogo
material,compass_waypoint_extraction_zone
material,death_headshot
material,dogtag
material,faction_128_props
material,headicon_props
material,health_obj_tx
material,hp_medium_tex
material,hud_blood_stain_1
material,hud_blood_stain_2
material,hud_blood_stain_3
material,hud_blood_stain_4
material,hud_frozen
material,hud_fznred
material,hud_headshot_kill
material,hud_healthbar_heart
material,hud_knife_kill
material,hud_status_bomb
material,hud_status_broadcaster
material,hud_status_clan
material,hud_status_flag
material,hud_status_marshal
material,hud_status_notready
material,hud_status_ready
material,hud_status_snowflake
material,hud_status_vip
material,hud_us_bandages
material,iceberg_inner
material,iceberg_inred
#material,icon_3roundburst
#material,icon_fullauto
material,icon_unfreeze_beam
material,icon_unfreeze_heat
material,icon_redbinder
#material,icon_singleshot
material,icon_snowflake
material,icon_vip
material,jammed
material,lb_healthbar
material,loadingmap
material,objpoint_flag_american
material,objpoint_flag_british
material,objpoint_flag_opfor
material,objpoint_flag_russian
material,openwarfare
material,shield
material,sponsor_logo1
material,sponsor_logo2
material,waypoint_extraction_zone
material,weapon_knife
rawfile,mp/CoD2maps.arena
stringtable,mp/propsTable.csv
stringtable,mp/rankIconTable.csv
stringtable,mp/rankTable.csv
rawfile,openwarfare/_advancedacp.gsc
rawfile,openwarfare/_advancedmvs.gsc
rawfile,openwarfare/_antibunnyhopping.gsc
rawfile,openwarfare/_anticamping.gsc
rawfile,openwarfare/_bigbrotherbot.gsc
rawfile,openwarfare/_binoculars.gsc
rawfile,openwarfare/_blackscreen.gsc
rawfile,openwarfare/_bloodsplatters.gsc
rawfile,openwarfare/_bodyremoval.gsc
rawfile,openwarfare/_caceditor.gsc
rawfile,openwarfare/_capeditor.gsc
rawfile,openwarfare/_clanvsall.gsc
rawfile,openwarfare/_cyclefpslag.gsc
rawfile,openwarfare/_damageeffect.gsc
rawfile,openwarfare/_daycyclesystem.gsc
rawfile,openwarfare/_disarmexplosives.gsc
rawfile,openwarfare/_dogtags.gsc
rawfile,openwarfare/_dvarmonitor.gsc
rawfile,openwarfare/_dynamicattachments.gsc
rawfile,openwarfare/_eventmanager.gsc
rawfile,openwarfare/_extendedobituaries.gsc
rawfile,openwarfare/_firingmode.gsc
rawfile,openwarfare/_fitnesscs.gsc
rawfile,openwarfare/_globalchat.gsc
rawfile,openwarfare/_globalinit.gsc
rawfile,openwarfare/_guidcs.gsc
rawfile,openwarfare/_healthsystem.gsc
rawfile,openwarfare/_hidescores.gsc
rawfile,openwarfare/_idlemonitor.gsc
rawfile,openwarfare/_keybinds.gsc
rawfile,openwarfare/_killingspree.gsc
rawfile,openwarfare/_limitexplosives.gsc
rawfile,openwarfare/_livebroadcast.gsc
rawfile,openwarfare/_maprotationcs.gsc
rawfile,openwarfare/_martyrdom.gsc
rawfile,openwarfare/_numlives.gsc
rawfile,openwarfare/_objoptions.gsc
rawfile,openwarfare/_overtime.gsc
rawfile,openwarfare/_owbattlechatter.gsc
rawfile,openwarfare/_paindeathsounds.gsc
rawfile,openwarfare/_playerdvars.gsc
rawfile,openwarfare/_players.gsc
rawfile,openwarfare/_powerrank.gsc
rawfile,openwarfare/_quickactions.gsc
rawfile,openwarfare/_rangefinder.gsc
rawfile,openwarfare/_readyupperiod.gsc
rawfile,openwarfare/_realtimestats.gsc
rawfile,openwarfare/_registerdvars.gsc
rawfile,openwarfare/_reservedslots.gsc
rawfile,openwarfare/_resetvariables.gsc
rawfile,openwarfare/_rng.gsc
rawfile,openwarfare/_rotateifempty.gsc
rawfile,openwarfare/_rsmonitor.gsc
rawfile,openwarfare/_scorebot.gsc
rawfile,openwarfare/_scoresystem.gsc
rawfile,openwarfare/_serverbanners.gsc
rawfile,openwarfare/_servercheck.gsc
rawfile,openwarfare/_serverload.gsc
rawfile,openwarfare/_servermessages.gsc
rawfile,openwarfare/_sniperzoom.gsc
rawfile,openwarfare/_spawnprotection.gsc
rawfile,openwarfare/_speedcontrol.gsc
rawfile,openwarfare/_sponsors.gsc
rawfile,openwarfare/_stationaryturrets.gsc
rawfile,openwarfare/_strategyperiod.gsc
rawfile,openwarfare/_teamstatus.gsc
rawfile,openwarfare/_testbots.gsc
rawfile,openwarfare/_thirdperson.gsc
rawfile,openwarfare/_timeout.gsc
rawfile,openwarfare/_timer.gsc
rawfile,openwarfare/_tkmonitor.gsc
rawfile,openwarfare/_utils.gsc
rawfile,openwarfare/_virtualranks.gsc
rawfile,openwarfare/_visualmover.gsc
rawfile,openwarfare/_weapondamagemodifier.gsc
rawfile,openwarfare/_weaponjam.gsc
rawfile,openwarfare/_weaponlocationmodifier.gsc
rawfile,openwarfare/_weaponrangemodifier.gsc
rawfile,openwarfare/_weaponweightmodifier.gsc
rawfile,openwarfare/_welcomerulesinfo.gsc
menufile,ui_mp/connect.menu
menufile,ui_mp/controls_multi.menu
menufile,ui_mp/hud.menu
menufile,ui_mp/main.menu
menufile,ui_mp/scriptmenus/advancedacp.menu
menufile,ui_mp/scriptmenus/advancedmvs.menu
menufile,ui_mp/scriptmenus/callvote.menu
menufile,ui_mp/scriptmenus/callvote_buttons.inc
menufile,ui_mp/scriptmenus/changeclass_marines_mw.menu
menufile,ui_mp/scriptmenus/changeclass_mw.menu
menufile,ui_mp/scriptmenus/changeclass_opfor_mw.menu
menufile,ui_mp/scriptmenus/changeclass_props.menu
menufile,ui_mp/scriptmenus/class.menu
menufile,ui_mp/scriptmenus/clientcmd.menu
menufile,ui_mp/scriptmenus/eog_statistics.menu
menufile,ui_mp/scriptmenus/ow_cac_editor.menu
menufile,ui_mp/scriptmenus/popup_addfavorite.menu
menufile,ui_mp/scriptmenus/scoreboard.menu
menufile,ui_mp/scriptmenus/serverinfo.menu
menufile,ui_mp/scriptmenus/team_marinesopfor.menu
rawfile,ui_mp/cac_ingame.inc
rawfile,ui_mp/cac_loadout_ingame.inc
rawfile,ui_mp/ow_cac_loadout.inc
rawfile,ui_mp/tactical_map.inc
rawfile,ui_mp/teamicon.inc
sound,daycycle,,all_mp
sound,freezetag,,all_mp
sound,greed,,all_mp
sound,gungame,,all_mp
sound,hideandseek,,all_mp
sound,misc,,all_mp
sound,unreal,,all_mp
xanim,viewmodel_binoculars_idle
xmodel,body_complete_mp_zakhaev
xmodel,com_office_book_red_flat
xmodel,health_obj
xmodel,hp_medium
xmodel,iceberg
xmodel,icebergred
weapon,mp/binoculars_mp
#weapon,mp/ak47_single_mp
#weapon,mp/m4_single_mp
#weapon,mp/m16_single_mp