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Thank you for your interest in our work. I don't have the original COLMAP output, but you can run COLMAP yourself. For scenes with high occlusion, use external segment masks to remove moving objects. There should be no significant difference between your run and the release version.
Hello, this is excellent work!
I would like to know if the original COLMAP data (may including points3D.bin, images.bin, cameras.bin) can be open-sourced.
Thank you.
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