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vcpkg.json: Update builtin-baseline
Linux x64 SDL1 #12517: Commit 52e55b4 pushed by AJenbo
August 13, 2023 19:38 9m 12s master
August 13, 2023 19:38 9m 12s
Sync potion drops from Divine shrine
Linux x64 SDL1 #12496: Commit 98927e7 pushed by AJenbo
August 12, 2023 18:17 5m 37s master
August 12, 2023 18:17 5m 37s
Revert "Test GCC 13 for Amiga builds (#6056)"
Linux x64 SDL1 #12494: Commit c2dcdbf pushed by AJenbo
August 12, 2023 16:58 6m 9s master
August 12, 2023 16:58 6m 9s
Don't use walk animation as preview frame for standing attack
Linux x64 SDL1 #12492: Commit 69c4fde pushed by AJenbo
August 12, 2023 16:47 4m 57s master
August 12, 2023 16:47 4m 57s
Test GCC 13 for Amiga builds (#6056)
Linux x64 SDL1 #12490: Commit b4b6c03 pushed by AJenbo
August 12, 2023 16:22 4m 46s master
August 12, 2023 16:22 4m 46s
Fix Spanish "al" cases and Blood Knight name
Linux x64 SDL1 #12485: Commit 3384adb pushed by glebm
August 12, 2023 03:18 5m 53s master
August 12, 2023 03:18 5m 53s
Disable LTO for the Linux SDL1 test build
Linux x64 SDL1 #12481: Commit 69efd70 pushed by glebm
August 11, 2023 21:58 9m 7s master
August 11, 2023 21:58 9m 7s
dont show hit indicator for 1 player
Linux x64 SDL1 #12463: Commit 1b42a17 pushed by AJenbo
August 5, 2023 14:22 5m 9s master
August 5, 2023 14:22 5m 9s
Fix missiles passing through enemies on SW/NE diagonal
Linux x64 SDL1 #12462: Commit 21af333 pushed by AJenbo
August 4, 2023 16:38 4m 48s master
August 4, 2023 16:38 4m 48s
Don't extrapolate missile position in collision interpolation logic
Linux x64 SDL1 #12460: Commit 36186ca pushed by AJenbo
August 3, 2023 04:52 4m 46s master
August 3, 2023 04:52 4m 46s
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