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Wake up the whole pack of Gargoyles when disturbed
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StephenCWills authored and AJenbo committed Oct 30, 2024
1 parent 4a7d34a commit 6318c55
Showing 1 changed file with 10 additions and 4 deletions.
14 changes: 10 additions & 4 deletions Source/monster.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1550,11 +1550,17 @@ void FollowTheLeader(Monster &monster)
if (leader == nullptr)
return;

if (monster.activeForTicks >= leader->activeForTicks)
return;
if (leader->activeForTicks > monster.activeForTicks) {
monster.position.last = leader->position.tile;
monster.activeForTicks = leader->activeForTicks - 1;
}

monster.position.last = leader->position.tile;
monster.activeForTicks = leader->activeForTicks - 1;
if (monster.ai != MonsterAIID::Gargoyle || (monster.flags & MFLAG_ALLOW_SPECIAL) == 0)
return;
if (leader->mode == MonsterMode::SpecialMeleeAttack)
return;
monster.flags &= ~MFLAG_ALLOW_SPECIAL;
monster.mode = MonsterMode::SpecialMeleeAttack;
}

void GroupUnity(Monster &monster)
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