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index.js
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index.js
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var convert = require('color-convert');
if (process.argv) {
var Canvas = (require)('canvas');
}
function createCanvas (width, height) {
if (typeof Canvas !== 'undefined') {
return new Canvas(width, height);
}
else {
var canvas = document.createElement('canvas');
canvas.setAttribute('width', width);
canvas.setAttribute('height', height);
return canvas;
}
}
var exports = module.exports = function (canvas) {
var opts = {};
if (typeof canvas !== 'object') {
canvas = createCanvas(arguments[0], arguments[1]);
opts = arguments[2] || {};
}
else if (!canvas) {
canvas = createCanvas(500, 500);
}
else if (Object.getPrototypeOf(canvas) === Object.prototype) {
opts = canvas;
if (opts.canvas) {
canvas = opts.canvas;
}
else if (opts.width && opts.height) {
canvas = createCanvas(opts.width, opts.height);
}
}
return new Heat(canvas, opts)
};
exports.Heat = Heat;
function Heat (canvas, opts) {
if (!opts) opts = {};
this.canvas = canvas;
this.width = canvas.width;
this.height = canvas.height;
this.alphaCanvas = createCanvas(this.width, this.height);
this.radius = opts.radius || 20;
this.threshold = opts.threshold || 0;
this.scalar = { x : 1, y : 1 };
}
Heat.prototype.scale = function (x, y) {
if (y === undefined) y = x;
this.scalar.x = x;
this.scalar.y = y;
this.canvas.width = this.width * x;
this.canvas.height = this.height * y;
this.canvas.getContext('2d').scale(x, y);
return this;
};
Heat.prototype.addPoint = function (x, y, params) {
var ctx = this.alphaCanvas.getContext('2d');
if (typeof params === 'number') {
params = { radius : params };
}
if (!params) params = {};
var radius = params.radius || this.radius;
var g = ctx.createRadialGradient(x, y, 0, x, y, radius);
var a = params.weight || (1 / 10);
g.addColorStop(0, 'rgba(255,255,255,' + (a * 2) + ')');
g.addColorStop(1, 'rgba(255,255,255,0)');
ctx.fillStyle = g;
ctx.fillRect(x - radius, y - radius, radius * 2, radius * 2);
return this;
};
Heat.prototype.draw = function () {
var width = this.canvas.width;
var height = this.canvas.height;
var ctx = this.alphaCanvas.getContext('2d');
var values = ctx.getImageData(0, 0, this.width, this.height);
var heat = ctx.createImageData(width, height);
for (var hy = 0; hy < height; hy++) {
var vy = Math.floor(hy / this.scalar.y);
for (var hx = 0; hx < width; hx++) {
var vx = Math.floor(hx / this.scalar.x);
var vi = 4 * (vy * this.width + vx);
var hi = 4 * (hy * width + hx);
var v = values.data[vi + 3];
if (v > this.threshold) {
var theta = (1 - v / 255) * 1;
var lightness = Math.ceil((v / 20) + 10);
var rgb = convert.hsl2rgb(theta, 255, lightness);
heat.data[hi] = rgb[0];
heat.data[hi+1] = rgb[1];
heat.data[hi+2] = rgb[2];
heat.data[hi+3] = v * 1.5;
}
}
}
this.canvas.getContext('2d').putImageData(heat, 0, 0);
return this;
};