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In a model with a lot of member shapes, AdtMemberTraitValidator is increasingly slow. This is a problem because validators run on every didChange notification in the LSP, which can slow down your editor experience a lot (e.g. formatting will have to wait for this as well, assuming the current implementation).
I see one obvious culprit: in AdtValidatorCommon, every time getReferences is called, it iterates over all member shapes of the model. This happens for each @adt and each @adtMember target.
Perhaps we can have a quick win by pre-computing a map of member shapes whose target passes certain criteria. At first sight I'm not sure how to formulate that criteria in an efficient way though, so this needs some more careful inspection.
For reference, the models I'm concerned about have roughly 25k member shapes, and that number isn't going down anytime soon.
At the moment, on my machine it takes ~1000-1200ms for a single run of AdtMemberTraitValidator. AdtTraitValidator is noticeably faster (~100ms). This is calculated with nanoTime().
Some profiler output:
(yeah, it shows less than 600ms here, which is much better, but a suspicious score nevertheless)
The text was updated successfully, but these errors were encountered:
Of course, we could also consider changing the behavior of the validator so that it looks at members "globally" first, instead of traversing members for the purpose of validating a particular usage of @adt. That may or may not be a quick win.
kubukoz
changed the title
AdtMemberTraitValidator is hella slow
AdtMemberTraitValidator is a bit slow
Dec 5, 2023
In a model with a lot of member shapes,
AdtMemberTraitValidator
is increasingly slow. This is a problem because validators run on everydidChange
notification in the LSP, which can slow down your editor experience a lot (e.g. formatting will have to wait for this as well, assuming the current implementation).I see one obvious culprit: in
AdtValidatorCommon
, every timegetReferences
is called, it iterates over all member shapes of the model. This happens for each@adt
and each@adtMember
target.Here's the relevant code:
Perhaps we can have a quick win by pre-computing a map of member shapes whose target passes certain criteria. At first sight I'm not sure how to formulate that criteria in an efficient way though, so this needs some more careful inspection.
For reference, the models I'm concerned about have roughly 25k member shapes, and that number isn't going down anytime soon.
At the moment, on my machine it takes ~1000-1200ms for a single run of
AdtMemberTraitValidator
.AdtTraitValidator
is noticeably faster (~100ms). This is calculated withnanoTime()
.Some profiler output:
(yeah, it shows less than 600ms here, which is much better, but a suspicious score nevertheless)
The text was updated successfully, but these errors were encountered: