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GestureHandler.js
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import React from 'react';
import {
Animated,
ScrollView,
Switch,
TextInput,
ToolbarAndroid,
DrawerLayoutAndroid,
StyleSheet,
FlatList,
Platform,
processColor,
} from 'react-native';
import PropTypes from 'prop-types';
import createHandler from './createHandler';
import GestureHandlerButton from './GestureHandlerButton';
import gestureHandlerRootHOC from './gestureHandlerRootHOC';
import Directions from './Directions';
import State from './State';
import PlatformConstants from './PlatformConstants';
const GestureHandlerPropTypes = {
id: PropTypes.string,
minPointers: PropTypes.number,
enabled: PropTypes.bool,
waitFor: PropTypes.oneOfType([
PropTypes.string,
PropTypes.object,
PropTypes.arrayOf(
PropTypes.oneOfType([PropTypes.string, PropTypes.object])
),
]),
simultaneousHandlers: PropTypes.oneOfType([
PropTypes.string,
PropTypes.object,
PropTypes.arrayOf(
PropTypes.oneOfType([PropTypes.string, PropTypes.object])
),
]),
shouldCancelWhenOutside: PropTypes.bool,
hitSlop: PropTypes.oneOfType([
PropTypes.number,
PropTypes.shape({
left: PropTypes.number,
top: PropTypes.number,
right: PropTypes.number,
bottom: PropTypes.number,
vertical: PropTypes.number,
horizontal: PropTypes.number,
width: PropTypes.number,
height: PropTypes.number,
}),
]),
onGestureEvent: PropTypes.oneOfType([PropTypes.func, PropTypes.object]),
onHandlerStateChange: PropTypes.oneOfType([PropTypes.func, PropTypes.object]),
onBegan: PropTypes.func,
onFailed: PropTypes.func,
onCancelled: PropTypes.func,
onActivated: PropTypes.func,
onEnded: PropTypes.func,
};
const NativeViewGestureHandler = createHandler('NativeViewGestureHandler', {
...GestureHandlerPropTypes,
shouldActivateOnStart: PropTypes.bool,
disallowInterruption: PropTypes.bool,
});
const TapGestureHandler = createHandler(
'TapGestureHandler',
{
...GestureHandlerPropTypes,
maxDurationMs: PropTypes.number,
maxDelayMs: PropTypes.number,
numberOfTaps: PropTypes.number,
maxDeltaX: PropTypes.number,
maxDeltaY: PropTypes.number,
maxDist: PropTypes.number,
minPointers: PropTypes.number,
},
{}
);
const FlingGestureHandler = createHandler(
'FlingGestureHandler',
{
...GestureHandlerPropTypes,
numberOfPointers: PropTypes.number,
direction: PropTypes.number,
},
{}
);
class ForceTouchFallback extends React.Component {
componentDidMount() {
console.warn(
'ForceTouchGestureHandler is not available on this platform. Please use ForceTouchGestureHandler.forceTouchAvailable to conditionally render other components that would provide a fallback behavior specific to your usecase'
);
}
render() {
return this.props.children;
}
}
const ForceTouchGestureHandler =
PlatformConstants && PlatformConstants.forceTouchAvailable
? createHandler(
'ForceTouchGestureHandler',
{
...GestureHandlerPropTypes,
minForce: PropTypes.number,
maxForce: PropTypes.number,
feedbackOnActivation: PropTypes.bool,
},
{}
)
: ForceTouchFallback;
ForceTouchGestureHandler.forceTouchAvailable =
(PlatformConstants && PlatformConstants.forceTouchAvailable) || false;
const LongPressGestureHandler = createHandler(
'LongPressGestureHandler',
{
...GestureHandlerPropTypes,
minDurationMs: PropTypes.number,
maxDist: PropTypes.number,
},
{}
);
function validatePanGestureHandlerProps(props) {
if (props.minDeltaX && props.activeOffsetX) {
throw new Error(
`It's not supported use minDeltaX with activeOffsetXStart or activeOffsetXEnd`
);
}
if (props.maxDeltaX && props.failOffsetX) {
throw new Error(
`It's not supported use minDeltaX with activeOffsetXStart or activeOffsetXEnd`
);
}
if (props.minDeltaY && props.activeOffsetY) {
throw new Error(
`It's not supported use minDeltaX with activeOffsetYStart or activeOffsetYEnd`
);
}
if (props.maxDeltaY && props.failOffsetY) {
throw new Error(
`It's not supported use minDeltaX with activeOffsetYStart or activeOffsetYEnd`
);
}
if (
Array.isArray(props.activeOffsetX) &&
(props.activeOffsetX[0] > 0 || props.activeOffsetX[1] < 0)
) {
throw new Error(
`First element of activeOffsetX should be negative, a the second one should be positive`
);
}
if (
Array.isArray(props.activeOffsetY) &&
(props.activeOffsetY[0] > 0 || props.activeOffsetY[1] < 0)
) {
throw new Error(
`First element of activeOffsetY should be negative, a the second one should be positive`
);
}
if (
Array.isArray(props.failOffsetX) &&
(props.failOffsetX[0] > 0 || props.failOffsetX[1] < 0)
) {
throw new Error(
`First element of failOffsetX should be negative, a the second one should be positive`
);
}
if (
Array.isArray(props.failOffsetY) &&
(props.failOffsetY[0] > 0 || props.failOffsetY[1] < 0)
) {
throw new Error(
`First element of failOffsetY should be negative, a the second one should be positive`
);
}
}
function transformPanGestureHandlerProps(props) {
const res = { ...props };
if (props.minDeltaX !== undefined) {
delete res['minDeltaX'];
res.activeOffsetXStart = -props.minDeltaX;
res.activeOffsetXEnd = props.minDeltaX;
}
if (props.maxDeltaX !== undefined) {
delete res['maxDeltaX'];
res.failOffsetXStart = -props.maxDeltaX;
res.failOffsetXEnd = props.maxDeltaX;
}
if (props.minOffsetX !== undefined) {
delete res['minOffsetX'];
if (props.minOffsetX < 0) {
res.activeOffsetXStart = props.minOffsetX;
} else {
res.activeOffsetXEnd = props.minOffsetX;
}
}
if (props.minDeltaY !== undefined) {
delete res['minDeltaY'];
res.activeOffsetYStart = -props.minDeltaY;
res.activeOffsetYEnd = props.minDeltaY;
}
if (props.maxDeltaY !== undefined) {
delete res['maxDeltaY'];
res.failOffsetYStart = -props.maxDeltaY;
res.failOffsetYEnd = props.maxDeltaY;
}
if (props.minOffsetY !== undefined) {
delete res['minOffsetY'];
if (props.minOffsetY < 0) {
res.activeOffsetYStart = props.minOffsetY;
} else {
res.activeOffsetYEnd = props.minOffsetY;
}
}
if (props.activeOffsetX !== undefined) {
delete res['activeOffsetX'];
if (Array.isArray(props.activeOffsetX)) {
res.activeOffsetXStart = props.activeOffsetX[0];
res.activeOffsetXEnd = props.activeOffsetX[1];
} else if (props.activeOffsetX < 0) {
res.activeOffsetXStart = props.activeOffsetX;
} else {
res.activeOffsetXEnd = props.activeOffsetX;
}
}
if (props.activeOffsetY !== undefined) {
delete res['activeOffsetY'];
if (Array.isArray(props.activeOffsetY)) {
res.activeOffsetYStart = props.activeOffsetY[0];
res.activeOffsetYEnd = props.activeOffsetY[1];
} else if (props.activeOffsetY < 0) {
res.activeOffsetYStart = props.activeOffsetY;
} else {
res.activeOffsetYEnd = props.activeOffsetY;
}
}
if (props.failOffsetX !== undefined) {
delete res['failOffsetX'];
if (Array.isArray(props.failOffsetX)) {
res.failOffsetXStart = props.failOffsetX[0];
res.failOffsetXEnd = props.failOffsetX[1];
} else if (props.failOffsetX < 0) {
res.failOffsetXStart = props.failOffsetX;
} else {
res.failOffsetXEnd = props.failOffsetX;
}
}
if (props.failOffsetY !== undefined) {
delete res['failOffsetY'];
if (Array.isArray(props.failOffsetY)) {
res.failOffsetYStart = props.failOffsetY[0];
res.failOffsetYEnd = props.failOffsetY[1];
} else if (props.failOffsetY < 0) {
res.failOffsetYStart = props.failOffsetY;
} else {
res.failOffsetYEnd = props.failOffsetY;
}
}
return res;
}
function managePanProps(props) {
if (__DEV__) {
validatePanGestureHandlerProps(props);
}
return transformPanGestureHandlerProps(props);
}
const PanGestureHandler = createHandler(
'PanGestureHandler',
{
...GestureHandlerPropTypes,
activeOffsetY: PropTypes.oneOfType([
PropTypes.number,
PropTypes.arrayOf(PropTypes.number),
]),
activeOffsetX: PropTypes.oneOfType([
PropTypes.number,
PropTypes.arrayOf(PropTypes.number),
]),
failOffsetY: PropTypes.oneOfType([
PropTypes.number,
PropTypes.arrayOf(PropTypes.number),
]),
failOffsetX: PropTypes.oneOfType([
PropTypes.number,
PropTypes.arrayOf(PropTypes.number),
]),
minDist: PropTypes.number,
minVelocity: PropTypes.number,
minVelocityX: PropTypes.number,
minVelocityY: PropTypes.number,
minPointers: PropTypes.number,
maxPointers: PropTypes.number,
avgTouches: PropTypes.bool,
},
{},
managePanProps,
{
activeOffsetYStart: true,
activeOffsetYEnd: true,
activeOffsetXStart: true,
activeOffsetXEnd: true,
failOffsetYStart: true,
failOffsetYEnd: true,
failOffsetXStart: true,
failOffsetXEnd: true,
}
);
const PinchGestureHandler = createHandler(
'PinchGestureHandler',
GestureHandlerPropTypes,
{}
);
const RotationGestureHandler = createHandler(
'RotationGestureHandler',
GestureHandlerPropTypes,
{}
);
const NATIVE_WRAPPER_BIND_BLACKLIST = new Set(['replaceState', 'isMounted']);
const NATIVE_WRAPPER_PROPS_FILTER = {
// accept all gesture handler prop types plus native wrapper specific ones
...NativeViewGestureHandler.propTypes,
// we want to pass gesture event handlers if registered
onGestureHandlerEvent: PropTypes.func,
onGestureHandlerStateChange: PropTypes.func,
};
function createNativeWrapper(Component, config = {}) {
class ComponentWrapper extends React.Component {
static propTypes = {
...Component.propTypes,
};
static displayName = Component.displayName || 'ComponentWrapper';
_refHandler = node => {
// bind native component's methods
let source = node;
while (source != null) {
for (let methodName of Object.getOwnPropertyNames(source)) {
if (
!methodName.startsWith('_') && // private methods
!methodName.startsWith('component') && // lifecycle methods
!NATIVE_WRAPPER_BIND_BLACKLIST.has(methodName) && // other
typeof source[methodName] === 'function' &&
this[methodName] === undefined
) {
if (source[methodName].prototype) {
// determine if it's not bound already
this[methodName] = source[methodName].bind(node);
} else {
this[methodName] = source[methodName];
}
}
}
source = Object.getPrototypeOf(source);
}
};
render() {
// filter out props that should be passed to gesture handler wrapper
const gestureHandlerProps = Object.keys(this.props).reduce(
(props, key) => {
if (key in NATIVE_WRAPPER_PROPS_FILTER) {
props[key] = this.props[key];
}
return props;
},
{ ...config } // watch out not to modify config
);
return (
<NativeViewGestureHandler {...gestureHandlerProps}>
<Component {...this.props} ref={this._refHandler} />
</NativeViewGestureHandler>
);
}
}
return ComponentWrapper;
}
const WrappedScrollView = createNativeWrapper(ScrollView, {
disallowInterruption: true,
});
const WrappedSwitch = createNativeWrapper(Switch, {
shouldCancelWhenOutside: false,
shouldActivateOnStart: true,
disallowInterruption: true,
});
const WrappedTextInput = createNativeWrapper(TextInput);
const WrappedToolbarAndroid = createNativeWrapper(ToolbarAndroid);
const WrappedDrawerLayoutAndroid = createNativeWrapper(DrawerLayoutAndroid, {
disallowInterruption: true,
});
WrappedDrawerLayoutAndroid.positions = DrawerLayoutAndroid.positions;
State.print = state => {
const keys = Object.keys(State);
for (let i = 0; i < keys.length; i++) {
if (state === State[keys[i]]) {
return keys[i];
}
}
};
const RawButton = createNativeWrapper(GestureHandlerButton, {
shouldCancelWhenOutside: false,
shouldActivateOnStart: false,
});
/* Buttons */
class BaseButton extends React.Component {
static propTypes = {
...RawButton.propTypes,
onPress: PropTypes.func,
onActiveStateChange: PropTypes.func,
};
constructor(props) {
super(props);
this._lastActive = false;
}
_handleEvent = ({ nativeEvent }) => {
const { state, oldState, pointerInside } = nativeEvent;
const active = pointerInside && state === State.ACTIVE;
if (active !== this._lastActive && this.props.onActiveStateChange) {
this.props.onActiveStateChange(active);
}
if (
oldState === State.ACTIVE &&
state !== State.CANCELLED &&
this._lastActive &&
this.props.onPress
) {
this.props.onPress(active);
}
this._lastActive = active;
};
// Normally, the parent would execute it's handler first,
// then forward the event to listeners. However, here our handler
// is virtually only forwarding events to listeners, so we reverse the order
// to keep the proper order of the callbacks (from "raw" ones to "processed").
_onHandlerStateChange = e => {
this.props.onHandlerStateChange && this.props.onHandlerStateChange(e);
this._handleEvent(e);
};
_onGestureEvent = e => {
this.props.onGestureEvent && this.props.onGestureEvent(e);
this._handleEvent(e);
};
render() {
const { style, rippleColor, ...rest } = this.props;
return (
<RawButton
style={[{ overflow: 'hidden' }, style]}
rippleColor={processColor(rippleColor)}
{...rest}
onGestureEvent={this._onGestureEvent}
onHandlerStateChange={this._onHandlerStateChange}
/>
);
}
}
const AnimatedBaseButton = Animated.createAnimatedComponent(BaseButton);
const btnStyles = StyleSheet.create({
underlay: {
position: 'absolute',
left: 0,
right: 0,
bottom: 0,
top: 0,
},
});
class RectButton extends React.Component {
static propTypes = BaseButton.propTypes;
static defaultProps = {
activeOpacity: 0.105,
underlayColor: 'black',
};
constructor(props) {
super(props);
this._opacity = new Animated.Value(0);
}
_onActiveStateChange = active => {
if (Platform.OS !== 'android') {
this._opacity.setValue(active ? this.props.activeOpacity : 0);
}
this.props.onActiveStateChange && this.props.onActiveStateChange(active);
};
render() {
const { children, ...rest } = this.props;
return (
<BaseButton {...rest} onActiveStateChange={this._onActiveStateChange}>
<Animated.View
style={[
btnStyles.underlay,
{ opacity: this._opacity },
{ backgroundColor: this.props.underlayColor },
]}
/>
{children}
</BaseButton>
);
}
}
class BorderlessButton extends React.Component {
static propTypes = {
...BaseButton.propTypes,
borderless: PropTypes.bool,
};
static defaultProps = {
activeOpacity: 0.3,
borderless: true,
};
constructor(props) {
super(props);
this._opacity = new Animated.Value(1);
}
_onActiveStateChange = active => {
if (Platform.OS !== 'android') {
this._opacity.setValue(active ? this.props.activeOpacity : 1);
}
this.props.onActiveStateChange && this.props.onActiveStateChange(active);
};
render() {
const { children, style, ...rest } = this.props;
return (
<AnimatedBaseButton
{...rest}
onActiveStateChange={this._onActiveStateChange}
style={[style, Platform.OS === 'ios' && { opacity: this._opacity }]}>
{children}
</AnimatedBaseButton>
);
}
}
/* Other */
const FlatListWithGHScroll = React.forwardRef((props, ref) => (
<FlatList
ref={ref}
{...props}
renderScrollComponent={scrollProps => (
<WrappedScrollView {...scrollProps} />
)}
/>
));
export {
WrappedScrollView as ScrollView,
WrappedSwitch as Switch,
WrappedTextInput as TextInput,
WrappedToolbarAndroid as ToolbarAndroid,
WrappedDrawerLayoutAndroid as DrawerLayoutAndroid,
NativeViewGestureHandler,
TapGestureHandler,
FlingGestureHandler,
ForceTouchGestureHandler,
LongPressGestureHandler,
PanGestureHandler,
PinchGestureHandler,
RotationGestureHandler,
State,
/* Buttons */
RawButton,
BaseButton,
RectButton,
BorderlessButton,
/* Other */
FlatListWithGHScroll as FlatList,
gestureHandlerRootHOC,
GestureHandlerButton as PureNativeButton,
Directions,
createNativeWrapper,
};