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I was recently trying to write a GUI wrapper around commands like netstat -r (on macOS). Due to hostname lookup, that command can take a while to run, but in a typical Terminal, incomplete results will show up while it is running. However, I wasn't able to recreate that behavior — portions of the standard output showing up before the command has finished running — with System.Console, with code like this:
usingvarprocess=new Process
{StartInfo=new ProcessStartInfo("netstat"){RedirectStandardOutput=true}};// `Output` here is a data-bound to a Xamarin Forms text field
process.OutputDataReceived +=async(_,args)=> Device.InvokeOnMainThreadAsync(()=>Output+=s+ Environment.NewLine);
process.EnableRaisingEvents =true;
process.Start();
process.BeginOutputReadLine();
process.WaitForExit();
Instead, all text appears at once once the process has exited.
Digging led me to various OS-specific workarounds to disable buffering. For my case, I could wrap the command in script -q /dev/null, and get a behavior just like in Terminal: results appear immediately, line by line.
What I'm hoping for is some kind of DisableBuffering or RunAsPseudoTerminal property on ProcessStartInfo.
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I was recently trying to write a GUI wrapper around commands like
netstat -r
(on macOS). Due to hostname lookup, that command can take a while to run, but in a typical Terminal, incomplete results will show up while it is running. However, I wasn't able to recreate that behavior — portions of the standard output showing up before the command has finished running — withSystem.Console
, with code like this:Instead, all text appears at once once the process has exited.
Digging led me to various OS-specific workarounds to disable buffering. For my case, I could wrap the command in
script -q /dev/null
, and get a behavior just like in Terminal: results appear immediately, line by line.What I'm hoping for is some kind of
DisableBuffering
orRunAsPseudoTerminal
property onProcessStartInfo
.This also plays into the System.Console re-design, maybe.
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