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Official build break: CoreCLR asset path missing '/' in installer subset #2053

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dagood opened this issue Jan 23, 2020 · 1 comment · Fixed by #2083
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Official build break: CoreCLR asset path missing '/' in installer subset #2053

dagood opened this issue Jan 23, 2020 · 1 comment · Fixed by #2083
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area-Infrastructure blocking-official-build untriaged New issue has not been triaged by the area owner

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@dagood
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dagood commented Jan 23, 2020

Example:

https://dev.azure.com/dnceng/internal/_build/results?buildId=493349&view=logs&j=03f0c49c-0e1a-5166-19f6-fc865fe47495&t=8ffb5fe8-216f-590f-db83-b0e95984e140&l=1033

F:\workspace\_work\1\s\.packages\microsoft.dotnet.arcade.sdk\5.0.0-beta.20071.3\tools\Sign.proj(81,5): error MSB4018: System.IO.FileNotFoundException: Could not find file 'F:\workspace\_work\1\s\artifacts\transport\coreclrSystem.Private.CoreLib.dll'.

Note transport\coreclrSystem.Private.CoreLib.dll

I think this is because of missing normalization here (#1934):

<!-- Honor the RuntimeArtifactsPath property. -->
<CoreCLRArtifactsPath Condition="'$(CoreCLRArtifactsPath)' == ''">$(RuntimeArtifactsPath)</CoreCLRArtifactsPath>
<MonoArtifactsPath Condition="'$(MonoArtifactsPath)' == ''">$(RuntimeArtifactsPath)</MonoArtifactsPath>

Because that variable is used in signing here:

<ItemsToSign Include="$(CoreCLRArtifactsPath)System.Private.CoreLib.dll" />

I think normalizing would fix the break.

@dotnet/runtime-infrastructure

@jaredpar
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@akoeplinger can you fix this up? Seems to be fallout from the Mono CI PR

akoeplinger added a commit to akoeplinger/runtime that referenced this issue Jan 23, 2020
Addresses the official build break caused by the Mono CI PR.

Fixes dotnet#2053
akoeplinger added a commit that referenced this issue Jan 23, 2020
…2083)

* Make sure CoreCLRArtifactsPath/MonoArtifactsPath has trailing slash

Addresses the official build break caused by the Mono CI PR.

Fixes #2053

* Handle empty RuntimeArtifactsPath
@ghost ghost locked as resolved and limited conversation to collaborators Dec 11, 2020
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