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Invalid project name (doubles at solution-file) for unity project #1645
Comments
sigh -- it seems like the MSBuild solution parser really dislikes Unity solutions. |
@DustinCampbell well, it works on 1.11 plugin version without issues. |
Yes, I recently updated OmniSharp to move us over to the MSBuild solution parser, which appears to do a lot of extra work to verify that a solution is 100% correct. I suppose that makes sense since MSBuild should be more resilient while IDE tools should be a bit more lenient. |
@DustinCampbell its valid solution file for all IDE-s except vscode with c#-omnisharp plugin. It means - plugin totally broken and not usable on OSX / Linux (on Windows standard fat IDE VisualStudio can be used without any issues with omnisharp wrong behaviour). Ok, i see, then this plugin useless for unity devs, issue closed. |
Please don't close this. I do intend to fix it! |
Sorry if I implied that I wouldn't fix the issue, that wasn't intentional. I was just thinking through why the problem occurs with the latest sources. 😄 |
This will be fixed when we take the next OmniSharp update into C# for VS Code. |
Environment data
dotnet --info
output:.NET Command Line Tools (1.0.1)
Product Information:
Version: 1.0.1
Commit SHA-1 hash: 005db40cd1
Runtime Environment:
OS Name: Mac OS X
OS Version: 10.12
OS Platform: Darwin
RID: osx.10.12-x64
Base Path: /usr/local/share/dotnet/sdk/1.0.1
VS Code version:
release 1.14.1 (1.14.1)
C# Extension version:
master-branch 7bf887a
Steps to reproduce
Check this solution (.sln) file:
Expected behavior
Actual behavior
The text was updated successfully, but these errors were encountered: