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When rendering large feature models, the tree layouts render hundreds of SVG elements, causing performance issues. There are some approaches to improve this:
render less SVG elements per feature model element (likely impairing animations and code quality)
render large feature models (e.g., > 1000 SVG elements) to a canvas (no more animations, complicates click capturing, rendering the SVG to a canvas also takes some time!)
profile the drawing process and do some micro-optimizations
improve the "fit to screen" command so that it is not necessary to draw large feature models, e.g.
do not collapse features until the model fits, but expand them until it does not fit (for large models, this should be much faster)
warn if the "expand all" operation will be slow
when rendering takes long, warn the user and advise him to fit to screen/change to another layout
The text was updated successfully, but these errors were encountered:
When rendering large feature models, the tree layouts render hundreds of SVG elements, causing performance issues. There are some approaches to improve this:
The text was updated successfully, but these errors were encountered: