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Please Note: This form is the minimum required information for submitting bugs. Removing this form may lead to your issue being closed until it is completed.
Platform / OS / Hardware:
windows 11
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Hardware:
Amd ryzen 5900x, 32gb ram geforce 4080 Description of the Issue
Retroarch version of flycast crashes after dreamcast logo for omikron the nomad soul usa, as well as europe version. Solution is to use stand alone flycast, however it be nice to have everything work through retroarch.
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Debugging Steps Tested
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The text was updated successfully, but these errors were encountered:
It doesn't crash for me, however it closes and re-open the RetroArch window.
It looks like the max framebuffer width is too low for this game as it sometimes seems to double its width. So for example at 640*480 the core sets a max width and height of 853*853:
but then the game decides to double the width (1280 in this case) so the core has to set a new max width and reinitialize the video driver. I'm guessing that reinitialization could cause the crash in some cases?
No crash here either. It is expected that some games will change video settings such as horizontal pixel doubling. But this shouldn't cause a crash. It looks like a faulty GPU driver.
Please Note: This form is the minimum required information for submitting bugs.
Removing this form may lead to your issue being closed until it is completed.
Platform / OS / Hardware:
windows 11
Github hash:
Hardware:
Amd ryzen 5900x, 32gb ram geforce 4080
Description of the Issue
Retroarch version of flycast crashes after dreamcast logo for omikron the nomad soul usa, as well as europe version. Solution is to use stand alone flycast, however it be nice to have everything work through retroarch.
Add a short, concise description of the issue here
Debugging Steps Tested
Logs Gathered
Screenshots
(Replace this line with any issue screenshots)
The text was updated successfully, but these errors were encountered: