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windowmenu.cc
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// aewm++ - A small C++ window manager developed from aewm 0.9.6 around 2000
// Frank Hale <[email protected]>
//
// aewm++ can be found here: https://github.com/frankhale/aewmpp
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// Date: 30 May 2010
#include "aewm.h"
WindowMenu::WindowMenu(Display * dpy) : GenericMenu(dpy)
{
updateWindowMenu();
}
void WindowMenu::updateWindowMenu()
{
char* temp = new char[wm->getMaxDesktops()];
for(int i=0; i<wm->getMaxDesktops(); i++)
{
sprintf(temp, "%d", i);
insert(temp,"", SEND_TO_DESKTOP);
}
delete [] temp;
updateMenu();
addToMenuList(this);
}
void WindowMenu::handleButtonReleaseEvent(XButtonEvent *e)
{
int desktop=0;
GenericMenu::handleButtonReleaseEvent(e);
switch (e->button)
{
case Button1:
if (curr)
{
switch( curr->function )
{
case SEND_TO_DESKTOP:
desktop = atoi(curr->name.c_str());
if(client) client->setDesktop(desktop);
hideAllVisibleSubmenus();
break;
}
}
break;
}
}