-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathHumanBiomes.java
77 lines (62 loc) · 3.09 KB
/
HumanBiomes.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
package freeradicalx.humanbiomes;
import java.util.HashMap;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraftforge.common.MinecraftForge;
import ttftcuts.atg.api.ATGBiomes;
import ttftcuts.atg.api.ATGBiomes.BiomeType;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
import cpw.mods.fml.relauncher.Side;
import freeradicalx.roads.WorldGenRoadsOLD;
import freeradicalx.zombies.SpawnListener;
import freeradicalx.zombies.ZombiesCommonProxy;
@Mod(
modid = "humanbiomes",
name = "Human Biomes",
version = "0.0.1")
@NetworkMod(
serverSideRequired = false,
clientSideRequired = true)
public class HumanBiomes {
WorldGenRoads roadGen = new WorldGenRoads();
public static HashMap<String, int[]> roadCache = new HashMap<String, int[]>();
public static BiomeGenBase TestBiome1 = (new BiomeGenTest(50)).setColor(13786898).setBiomeName("Test Biome 1").setTemperatureRainfall(.5F, .5F).setMinMaxHeight(0F, 1F);
public static BiomeGenBase TestBiome2 = (new BiomeGenTest2(51)).setColor(13786898).setBiomeName("Test Biome 2").setTemperatureRainfall(.5F, .5F).setMinMaxHeight(0F, 1F);
public static BiomeGenBase TestBiome3 = (new BiomeGenTest3(52)).setColor(13786898).setBiomeName("Test Biome 3").setTemperatureRainfall(.5F, .5F).setMinMaxHeight(0F, 1F);
@EventHandler
public void load(FMLInitializationEvent event) {
GameRegistry.registerWorldGenerator(roadGen);
GameRegistry.addBiome(TestBiome1);
GameRegistry.addBiome(TestBiome2);
GameRegistry.addBiome(TestBiome3);
MinecraftForge.TERRAIN_GEN_BUS.register(new BiomeListener());
MinecraftForge.TERRAIN_GEN_BUS.register(new PopulateChunkListener());
ATGBiomes.enableBiomeGroupAssignmentEvent();
//System.out.println("SEND GROUP ASSIGNMENT EVENTS: " + ttftcuts.atg.gen.ATGBiomeManager.sendGroupAssignmentEvents);
}
@EventHandler
public void postInit(FMLPostInitializationEvent event) {
if ( Loader.isModLoaded("ATG") ) {
ATGBiomes.addBiomeGroup(ATGBiomes.BiomeType.LAND, "Rural", .5D, .5D, 0D, 0D, .5D, (long)123.321, false);
ATGBiomes.addBiomeGroup(ATGBiomes.BiomeType.LAND, "Suburban", .5D, .5D, 0D, 0D, .5D, (long)123.321, false);
ATGBiomes.addBiomeGroup(ATGBiomes.BiomeType.LAND, "City", .5D, .5D, 0D, 0D, .5D, (long)123.321, false);
ATGBiomes.addBiome(ATGBiomes.BiomeType.LAND, "Rural", TestBiome3, 1.0);
ATGBiomes.addBiome(ATGBiomes.BiomeType.LAND, "Suburban", TestBiome2, 1.0);
ATGBiomes.addBiome(ATGBiomes.BiomeType.LAND, "City", TestBiome1, 1.0);
//ATGBiomes.modGroupSuitability(ATGBiomes.BiomeType.LAND, "City", 1D);
}
}
public static HashMap getRoadCache(){
return roadCache;
}
}