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Causes inventory stacks to disappear #32
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What kind of server is that? (Builtin Single-Player, Vanilla, Fabric, Forge, Spigot/Paper) ? If it's a Spigot/Paper version, is the server version different from 1.17.1, with a plugin like ViaVersion to translate between versions? Are you using the newest (1.17.1) version of the mod, or a previous one? The mod simulates filling the trade inventory, then shift-clicking the trade output item. This typically means the shift-click occurs before the server responds to the "fill the inventory" clicks, which might mean the client assigns a different slot than the server does later. But this shouldn't make content disappear completely. |
This was running in single-player on 1.17.1 with the |
I am experiencing the same issue but with Sticks and Rotten Flesh instead of Carrots. Using version |
This is happening to me as well when I trade too quickly. The server is running Paper (latest 1.18.1). Specifically this happens when i spam click the item instead of shift click. |
I'm experiencing this when using shift+click (trade all) with sticks to a fletcher, Fabric 1.19.1 |
A few things I want to add that I found out: Emeralds (or traded items) seem to disappear when the trade is repeated too fast Also my suggestion (if this is an unfixable MC issue) would be to add a hidden timer that limits single trades to once every x ticks Technical information in my case: |
Without this mod, emeralds received in trade are placed in the first open inventory slot at the bottom right. Not sure if that's related this issue.
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