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iOS and Android are supported. HTML5 is not supported, since GDNative is unavailable in general on that platform. I believe it should just work(tm) once WASM GDNative support is added to the engine.
I'm not sure if there's much value in documenting the current state of godot-rust elsewhere. With the upcoming changes to GDExtension + possible support of WebAssembly in the future, such information might quickly become outdated.
Feel free to provide information about the current state of the project on this semi-official repository:
https://github.com/Vivraan/godot-lang-support
I am especially interested into the platform support, so about HTML5, mobile and so on. What works, what is tested?
Much fun :🎉
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