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Godot editor occasionally crashes when closing the running game #102468

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Elip100 opened this issue Feb 5, 2025 · 1 comment
Open

Godot editor occasionally crashes when closing the running game #102468

Elip100 opened this issue Feb 5, 2025 · 1 comment

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@Elip100
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Elip100 commented Feb 5, 2025

Tested versions

Known issue in v4.3.stable.official [77dcf97]

System information

Godot v4.3.stable - Windows 10.0.26100 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2070 SUPER (NVIDIA; 32.0.15.6603) - AMD Ryzen 7 2700X Eight-Core Processor (16 Threads)

Issue description

I will be working on a Godot game and be testing it, but when I go to close the window of the game, it will completely crash the entire editor about 5% of the time. The crash is pretty weird, and I am assuming it is an issue with a graphics driver or my graphics card. When it crashes, the entire screen (on both of my monitors) freezes for about 10 seconds, and then it all goes black for about 5 seconds, and then everything comes back, but the editor window is just a blank, blue, unresponsive window. I then have to use task manager to kill the editor. This crash is not specific to one project; I have had it happen with multiple.

Steps to reproduce

I have absolutely no clue. It seems to happen randomly. If there are editor logs somewhere, that would help, but idk where those would be.

Minimal reproduction project (MRP)

N/A

@Invium-GH
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Probable duplicate of: #101452

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