-
Notifications
You must be signed in to change notification settings - Fork 181
/
Copy pathGLideN64.custom.ini
360 lines (279 loc) · 8.59 KB
/
GLideN64.custom.ini
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
; Custom game settings
[General]
version=13
[TWINE]
Good_Name=007 - The World Is Not Enough (E)(U)
frameBufferEmulation\N64DepthCompare=1
[40%20WINKS]
Good_Name=40 Winks (E) (M3) (Prototype)
graphics2D\enableNativeResTexrects=1
[BAKU-BOMBERMAN]
Good_Name=Baku Bomberman (J) [!]
generalEmulation\enableLegacyBlending=0
[BIOFREAKS]
Good_Name=Bio F.R.E.A.K.S. (E)(U)
frameBufferEmulation\copyToRDRAM=1
[BIOHAZARD%20II]
Good_Name=Biohazard 2 (J)
frameBufferEmulation\copyFromRDRAM=1
frameBufferEmulation\copyToRDRAM=0
frameBufferEmulation\copyDepthToRDRAM=0
[BOMBERMAN64E]
Good_Name=Bomberman 64 (E) [!]
generalEmulation\enableLegacyBlending=0
[BOMBERMAN64U]
Good_Name=Bomberman 64 (U) [!]
generalEmulation\enableLegacyBlending=0
[362D06B6]
Good_Name=Densha de Go! 64 (J)
generalEmulation\enableLegacyBlending=0
[68D128AE]
Good_Name=Densha de Go! 64 (J) (Localization Patch v1.01)
generalEmulation\enableLegacyBlending=0
[52150A67]
Good_Name=Bokujou Monogatari 2 (J)
frameBufferEmulation\N64DepthCompare=1
[67000C2B]
Good_Name=Eikou no Saint Andrews (J)
frameBufferEmulation\forceDepthBufferClear=1
[CAL%20SPEED]
Good_Name=California Speed (U)
frameBufferEmulation\bufferSwapMode=1
[CASTLEVANIA2]
Good_Name=Castlevania - Legacy Of Darkness (E)(U)
frameBufferEmulation\copyToRDRAM=1
[DMPJ]
Good_Name=Mario Artist Paint Studio (J) (64DD)
frameBufferEmulation\copyAuxToRDRAM=1
frameBufferEmulation\copyFromRDRAM=1
frameBufferEmulation\nativeResFactor=1
generalEmulation\rdramImageDitheringMode=0
[DMTJ]
Good_Name=Mario Artist Talent Studio (J) (64DD)
frameBufferEmulation\copyAuxToRDRAM=1
[DINO%20PLANET]
Good_Name=Dinosaur Planet (Dec 2000 Beta)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyAuxToRDRAM=1
[DONKEY%20KONG%2064]
Good_Name=Donkey Kong 64 (E)(J)(U)
frameBufferEmulation\copyDepthToRDRAM=1
frameBufferEmulation\N64DepthCompare=0
[DR.MARIO%2064]
Good_Name=Dr. Mario 64 (U)
frameBufferEmulation\fbInfoDisabled=0
frameBufferEmulation\copyFromRDRAM=1
frameBufferEmulation\copyToRDRAM=0
[EXTREME_G]
Good_Name=Extreme-G (E)
frameBufferEmulation\N64DepthCompare=1
[EXTREME-G]
Good_Name=Extreme-G (J)
frameBufferEmulation\N64DepthCompare=1
[EXTREMEG]
Good_Name=Extreme-G (U)
frameBufferEmulation\N64DepthCompare=1
[EXTREME%20G%202]
Good_Name=Extreme-G XG2 (E) (U)
frameBufferEmulation\N64DepthCompare=1
[208E05CD]
Good_Name=Extreme-G XG2 (J)
frameBufferEmulation\N64DepthCompare=1
[F1%20POLE%20POSITION%2064]
Good_Name=F-1 Pole Position 64 (E)(U)
frameBufferEmulation\copyToRDRAM=1
[FLAPPYBIRD64]
Good_Name=FlappyBird64
frameBufferEmulation\fbInfoDisabled=0
frameBufferEmulation\copyFromRDRAM=1
frameBufferEmulation\copyToRDRAM=0
[GOEMON2%20DERODERO]
Good_Name=Ganbare Goemon - Dero Dero Douchuu Obake Tenkomori (J)
graphics2D\enableNativeResTexrects=1
[GOEMONS%20GREAT%20ADV]
Good_Name=Goemons Great Adventure (U)
graphics2D\enableNativeResTexrects=1
[HARVESTMOON64]
Good_Name=Harvest Moon 64 (U)
frameBufferEmulation\N64DepthCompare=1
[5CFA0A2E]
Good_Name=Heiwa Pachinko World 64 (J)
frameBufferEmulation\copyToRDRAM=1
[HEXEN]
Good_Name=Hexen (E)(F)(G)(J)(U)
frameBufferEmulation\copyToRDRAM=1
[HUMAN%20GRAND%20PRIX]
Good_Name=Human Grand Prix - New Generation (J)
frameBufferEmulation\copyToRDRAM=1
[I%20S%20S%2064]
Good_Name=International Superstar Soccer 64 (E) (U)
frameBufferEmulation\N64DepthCompare=1
[JET%20FORCE%20GEMINI]
Good_Name=Jet Force Gemini (E)(U)
frameBufferEmulation\fbInfoDisabled=0
frameBufferEmulation\copyAuxToRDRAM=1
frameBufferEmulation\copyToRDRAM=0
[J%20F%20G%20DISPLAY]
Good_Name=Jet Force Gemini Kiosk Demo (U)
frameBufferEmulation\fbInfoDisabled=0
frameBufferEmulation\copyAuxToRDRAM=1
frameBufferEmulation\copyToRDRAM=0
[J%20WORLD%20SOCCER3]
Good_Name=Jikkyou World Soccer 3 (J)
frameBufferEmulation\N64DepthCompare=1
[301E07CC]
Good_Name=Mahjong Master (J)
frameBufferEmulation\N64DepthCompare=1
[DMGJ]
Good_Name=Mario Artist Polygon Studio (J)
frameBufferEmulation\copyAuxToRDRAM=1
[KEN%20GRIFFEY%20SLUGFEST]
Good_Name=Ken Griffey Jr.'s Slugfest
frameBufferEmulation\fbInfoDisabled=0
[KIRBY64]
Good_Name=Kirby 64 - The Crystal Shards (E)(J)(U)
graphics2D\enableNativeResTexrects=1
[MARIOGOLF64]
Good_Name=Mario Golf (E)(J)(U)
frameBufferEmulation\copyDepthToRDRAM=0
[MARIOKART64]
Good_Name=Mario Kart 64 (E)(J)(U)
graphics2D\enableNativeResTexrects=1
graphics2D\enableTexCoordBounds=1
frameBufferEmulation\copyToRDRAM=2
[MARIO%20STORY]
Good_Name=Mario Story (J)
frameBufferEmulation\copyToRDRAM=1
[MEGA%20MAN%2064]
Good_Name=Mega Man 64 (U)
graphics2D\correctTexrectCoords=2
[MEGAMAN%2064]
Good_Name=Mega Man 64 (Proto)
graphics2D\correctTexrectCoords=2
[MLB%20FEATURING%20K%20G%20JR]
Good_Name=Major League Baseball Featuring Ken Griffey Jr.
frameBufferEmulation\fbInfoDisabled=0
[MYSTICAL%20NINJA2%20SG]
Good_Name=Mystical Ninja 2 Starring Goemon (E)
graphics2D\enableNativeResTexrects=1
[NASCAR%202000]
Good_Name=NASCAR 2000 (U)
frameBufferEmulation\copyToRDRAM=1
[NASCAR%2099]
Good_Name=NASCAR 99 (U)
frameBufferEmulation\copyToRDRAM=1
[NUD-DMPJ-JPN_convert]
Good_Name=Mario Paint Studio (cart hack)
frameBufferEmulation\copyFromRDRAM=1
[NUD-DMTJ-JPN_convert]
Good_Name=Mario Artist Talent Studio (cart hack)
frameBufferEmulation\copyAuxToRDRAM=1
[OGREBATTLE64]
Good_Name=Ogre Battle 64 - Person of Lordly Caliber (U)
graphics2D\enableTexCoordBounds=1
[OLYMPIC%20HOCKEY]
Good_Name=Olympic Hockey Nagano '98 (E)(J)(U)
frameBufferEmulation\bufferSwapMode=1
[PAPER%20MARIO]
Good_Name=Paper Mario (E)(U)
frameBufferEmulation\copyToRDRAM=1
graphics2D\enableTexCoordBounds=1
[PENNY%20RACERS]
Good_Name=Penny Racers (E)(U)
frameBufferEmulation\copyToRDRAM=0
[PERFECT%20STRIKER]
Good_Name=Jikkyou J.League Perfect Striker (J)
frameBufferEmulation\N64DepthCompare=1
[POKEMON%20SNAP]
Good_Name=Pokemon Snap (U)
generalEmulation\rdramImageDitheringMode=1
frameBufferEmulation\copyAuxToRDRAM=1
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\fbInfoDisabled=0
[POKEMON%20STADIUM]
Good_Name=Pokemon Stadium (U)
frameBufferEmulation\copyDepthToRDRAM=0
[POKEMON%20STADIUM%202]
Good_Name=Pokemon Stadium 2 (E)(F)(G)(I)(J)(S)(U)
frameBufferEmulation\copyToRDRAM=0
frameBufferEmulation\copyDepthToRDRAM=0
[POKEMON%20STADIUM%20G%26S]
Good_Name=Pokemon Stadium Kin Gin (J)
frameBufferEmulation\copyToRDRAM=0
frameBufferEmulation\copyDepthToRDRAM=0
[PUZZLE%20LEAGUE%20N64]
Good_Name=Pokemon Puzzle League (E)(F)(G)(U)
texture\enableHalosRemoval=1
[RAT%20ATTACK]
Good_Name=Rat Attack
frameBufferEmulation\fbInfoDisabled=0
[RESIDENT%20EVIL%20II]
Good_Name=Resident Evil 2 (E)(U)
frameBufferEmulation\copyFromRDRAM=1
frameBufferEmulation\copyToRDRAM=0
frameBufferEmulation\copyDepthToRDRAM=0
[ROCKMAN%20DASH]
Good_Name=Rockman Dash - Hagane no Boukenshin (J)
graphics2D\correctTexrectCoords=2
[RUSH%202]
Good_Name=Rush 2 - Extreme Racing USA (E)(U)
frameBufferEmulation\bufferSwapMode=1
graphics2D\correctTexrectCoords=2
[SAN%20FRANCISCO%20RUSH]
Good_Name=San Francisco Rush Extreme Racing (U)
frameBufferEmulation\bufferSwapMode=1
graphics2D\enableNativeResTexrects=2
[S.F.RUSH]
Good_Name=San Francisco Rush Extreme Racing (E)
frameBufferEmulation\bufferSwapMode=1
graphics2D\enableNativeResTexrects=2
[S.F.%20RUSH]
Good_Name=San Francisco Rush Extreme Racing (U)
frameBufferEmulation\bufferSwapMode=1
graphics2D\enableNativeResTexrects=2
[SHADOWMAN]
Good_Name=Shadow Man (B)(E)(F)(G)(U)
frameBufferEmulation\copyDepthToRDRAM=0
[SPACE%20INVADERS]
Good_Name=Space Invaders (U)
frameBufferEmulation\copyToRDRAM=0
[SILICON%20VALLEY]
Good_Name=Space Station Silicon Valley (U)
frameBufferEmulation\copyToRDRAM=1
[STAR%20TWINS]
Good_Name=Star Twins (J)
frameBufferEmulation\fbInfoDisabled=0
frameBufferEmulation\copyAuxToRDRAM=1
frameBufferEmulation\copyToRDRAM=0
[TEST]
Good_Name=Mario Artist Paint Studio (J) (1999-02-11 Prototype) (64DD)
frameBufferEmulation\copyAuxToRDRAM=1
frameBufferEmulation\copyFromRDRAM=1
generalEmulation\rdramImageDitheringMode=0
[TETRISPHERE]
Good_Name=Tetrisphere (E)(U)
graphics2D\correctTexrectCoords=2
[TIGGER%27S%20HONEY%20HUNT]
Good_Name=Tiggers Honey Hunt (E)(U)
frameBufferEmulation\N64DepthCompare=1
[TONIC%20TROUBLE]
Good_Name=Tonic Trouble (E)(U)
frameBufferEmulation\copyToRDRAM=1
[TG%20RALLY%202]
Good_Name=TG Rally 2 (E)
frameBufferEmulation\copyToRDRAM=1
[TOP%20GEAR%20RALLY%202]
Good_Name=Top Gear Rally 2 (E)(J)(U)
frameBufferEmulation\copyToRDRAM=1
[TUROK_DINOSAUR_HUNTE]
Good_Name=Turok - Dinosaur Hunter (E)(G)(U)(J)
frameBufferEmulation\copyDepthToRDRAM=1
[WAVE%20RACE%2064]
Good_Name=Wave Race 64 (E)(U)(J)
frameBufferEmulation\copyToRDRAM=1
[W.G.%203DHOCKEY]
Good_Name=Wayne Gretzky's 3D Hockey (E)(U)
frameBufferEmulation\bufferSwapMode=1
[WGHOCKEY]
Good_Name=Wayne Gretzky's 3D Hockey (J)
frameBufferEmulation\bufferSwapMode=1