From 725f1059d6ae9c1d468cb476fa369893410c8f7a Mon Sep 17 00:00:00 2001 From: "Unknown W. Brackets" Date: Sat, 8 Jul 2023 06:20:17 -0700 Subject: [PATCH] Kernel: Use lower profiler func timing. --- Core/HLE/sceKernel.cpp | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/Core/HLE/sceKernel.cpp b/Core/HLE/sceKernel.cpp index 2860bf5f62bd..5ff26c046187 100644 --- a/Core/HLE/sceKernel.cpp +++ b/Core/HLE/sceKernel.cpp @@ -681,18 +681,17 @@ struct DebugProfilerRegs { static u32 sceKernelReferThreadProfiler() { // This seems to simply has no parameter: - // https://pspdev.github.io/pspsdk/group__ThreadMan.html#ga8fd30da51b9dc0507ac4dae04a7e4a17 , - // And in testing it just returns null in 55 usec (which is surprisingly long). - // However, this breaks MLB 2k11. See issue #17623. So I've removed the sleeps for now. + // https://pspdev.github.io/pspsdk/group__ThreadMan.html#ga8fd30da51b9dc0507ac4dae04a7e4a17 + // In testing it just returns null in around 140-150 cycles. See issue #17623. DEBUG_LOG(SCEKERNEL, "0=sceKernelReferThreadProfiler()"); - // hleEatMicro(55); + hleEatCycles(140); return 0; } static int sceKernelReferGlobalProfiler() { DEBUG_LOG(SCEKERNEL, "0=sceKernelReferGlobalProfiler()"); // See sceKernelReferThreadProfiler(), similar. - // hleEatMicro(55); + hleEatCycles(140); return 0; }