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handle cullface, help to #10597 #11172
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I find |
This appears to somehow break the transitions between points in Virtua Tennis.. |
what kind of transition? I haven't notice that. |
When you score a point, the camera switches to look at the player. Except with this merge, only a solid blue background was seen when I tried it... |
@hrydgard is it possible to capture a GE dump of that scene? -[Unknown] |
I'll retest soon. |
point, line and quad need cull off, only cull triangles. and there is a issue with |
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Sorry for my slowness, I will actually test again soon :) |
Waiting this in v1.8.0 milestones? |
Worth testing this again with #11574 applied (since it fixes some lighting bugs that affect Virtua Tennis.) -[Unknown] |
I don't see any issues in Virtua Tennis, hard to explain why I saw them before... Let's try this. |
ok, I will check it out. |
Earth Defence Force 2 use
GE_CMD_CULLFACEENABLE
frequently with same value.maybe this fall back is not necessary, I'm not familiar with other prim, if game use those, it is simple to handle it.