Workaround for sin/cos issue in GTA on Mac (and maybe others) #16928
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Fixes #15149
Turns out the game is hyper sensitive to the shape of the sin curve, so while we tried making its precision a bit more accurate to the hardware by reducing the precision, this resulted in something going slightly over one threshold or another due to the sin curve shape not being bit identical on all platforms. This just works around it by lowering the threshold for when we flush the angle to zero.