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The texture used when drawing the striped UI is a 2x32 DXT5 texture, at 0x08c65f50, draw 21979 and 21980, plus some more. Might be some odd behavior there - I think we try to decode 4x4 blocks into a stride of 2, and mayhem happens as the lines clash with each other.
hrydgard
changed the title
Tiger Woods - strange striped backgrounds in UI windows
Tiger Woods - strange striped backgrounds in UI windows (DXT5 issue?)
Sep 9, 2023
hrydgard
changed the title
Tiger Woods - strange striped backgrounds in UI windows (DXT5 issue?)
Tiger Woods PGA Tour 10 - strange striped backgrounds in UI windows (DXT5 issue?)
Dec 15, 2023
Reported by djfil007 on Discord (reported on OpenGL, Android, but also reproduces on other platforms). Can be seen in the compat reports:
https://report.ppsspp.org/game/ULUS10420_1.00#report-compat-686272
GE frame dump: tiger ULUS10420.zip
With 2x texture scaling:
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