Interpreter: Optimize ReadVector/WriteVector by removing voffset lookups #18314
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Today's microoptimization. The V() macro does a table lookup, which is kinda unnecessary.
Drops these functions down the ranking of top functions by quite a bit in GTA, speedup at most 0.5% though. But enough of these small ones and they start adding up.
Not sure why GTA falls back to the interpreter for these so much though. I guess some "uneaten" prefix..