Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

When bringing up the pause menu (with run-behind), inputs may stay pressed #18767

Closed
hrydgard opened this issue Jan 27, 2024 · 2 comments · Fixed by #18786
Closed

When bringing up the pause menu (with run-behind), inputs may stay pressed #18767

hrydgard opened this issue Jan 27, 2024 · 2 comments · Fixed by #18786
Labels
Input/Controller Input and controller issues
Milestone

Comments

@hrydgard
Copy link
Owner

Reported by HeyImFranco on Discord.

270124_124239.mp4
@hrydgard hrydgard added this to the 1.17.1 milestone Jan 27, 2024
@hrydgard hrydgard added the Input/Controller Input and controller issues label Jan 27, 2024
@NABN00B
Copy link
Contributor

NABN00B commented Jan 28, 2024

Just to note, this was the case for as long as I've been using the emulator, not something that's related to run-behind.

@hrydgard
Copy link
Owner Author

Hm, right. This makes it a bit more noticeable though. Either way, should be fixed..

hrydgard added a commit that referenced this issue Jan 29, 2024
Fixes #18767

Not sure about merging for the 1.17 series though, maybe someone really
likes to bring up the pause menu briefly while holding a direction.. we
could actually handle that with some extra logic.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Input/Controller Input and controller issues
Projects
None yet
Development

Successfully merging a pull request may close this issue.

2 participants