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Remove ffmpeg use from the sceAtrac HLE module #19053

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merged 3 commits into from
Apr 13, 2024

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@hrydgard hrydgard commented Apr 12, 2024

This removes the use of ffmpeg from sceAtrac, instead we now use the standalone decoders I extracted from ffmpeg in #19033.

These standalone decoders are easier to deal with - as you can see the code gets simpler - and we'll even be able to save their state later which may reduce minor glitches on savestate load (in theory, at least), which wasn't really possible with ffmpeg.

This should not affect compatibility in any way if I did it right (also, savestates still work) - Flatout is still not working correctly. However, this makes debugging this stuff a bit easier, at least.

@unknownbrackets FYI

@hrydgard hrydgard added the Atrac3+ Issue involves sceAtrac features. label Apr 12, 2024
@hrydgard hrydgard added this to the v1.18.0 milestone Apr 12, 2024
@hrydgard hrydgard merged commit c3485d7 into master Apr 13, 2024
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@hrydgard hrydgard deleted the remove-ffmpeg-from-sceatrac branch April 13, 2024 07:03
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