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JIT-less vertex decoder: SSE/NEON-optimize ComputeSkinMatrix #19244

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merged 1 commit into from
Jun 4, 2024

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@hrydgard hrydgard commented Jun 4, 2024

This function is called a lot when drawing skinned characters. This about halves its execution time (very rough measurement).

@hrydgard hrydgard added the GE emulation Backend-independent GPU issues label Jun 4, 2024
@hrydgard hrydgard added this to the v1.18.0 milestone Jun 4, 2024
@hrydgard hrydgard merged commit 9792e44 into master Jun 4, 2024
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@hrydgard hrydgard deleted the optimize-skin-matrix branch June 4, 2024 10:50
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