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Support for MultiBRSTMs #10

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1schlick opened this issue Feb 23, 2022 · 2 comments
Open

Support for MultiBRSTMs #10

1schlick opened this issue Feb 23, 2022 · 2 comments

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@1schlick
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1schlick commented Feb 23, 2022

In Mario Kart Wii, there are some tracks that have BRSTMs with up to 8 channels. During different parts of the track, the game switches between the channels to dynamically change the music. If BRSTMs with only 2 channels are used, then the music will cut out at the parts of the track where the missing channels are supposed to play.

@FreeApp2014
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OpenRevolution does support decoding and multiple channel BRSTM assuming you have a compatible input file

@1schlick
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1schlick commented Feb 24, 2022

Suppose I have 4 .wav files with 2 channels each. What would I have to type into the command line to combine those 4 tracks into an 8 channel BRSTM?

Edit: Nevermind I figured out how to make an 8 channel .wav in Audacity.

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