diff --git a/Anamnesis/Memory/ActorModelMemory.cs b/Anamnesis/Memory/ActorModelMemory.cs index 6609975d..010ae4d8 100644 --- a/Anamnesis/Memory/ActorModelMemory.cs +++ b/Anamnesis/Memory/ActorModelMemory.cs @@ -45,13 +45,13 @@ public enum DataPaths : short [Bind(0x050)] public TransformMemory? Transform { get; set; } [Bind(0x0A0, BindFlags.Pointer | BindFlags.OnlyInGPose)] public SkeletonMemory? Skeleton { get; set; } [Bind(0x148, BindFlags.Pointer)] public BustMemory? Bust { get; set; } - [Bind(0x248, 0x040, 0x020, BindFlags.Pointer)] public ExtendedAppearanceMemory? ExtendedAppearance { get; set; } [Bind(0x260)] public Color Tint { get; set; } [Bind(0x274)] public float Height { get; set; } [Bind(0x2B0)] public float Wetness { get; set; } [Bind(0x2BC)] public float Drenched { get; set; } [Bind(0x938)] public short DataPath { get; set; } [Bind(0x93C)] public byte DataHead { get; set; } + [Bind(0x9D8, 0x028, BindFlags.Pointer)] public ExtendedAppearanceMemory? ExtendedAppearance { get; set; } public bool LockWetness {