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Releases: imchillin/Anamnesis

2021-11-30 (Beta)

30 Nov 11:15
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Fixes

  • #272 - Fixed a performance degradation when changing actors while posing.
  • #610, #649 - Pose flipping fixed and re-enabled (thanks @werlej)
  • #647 - Fixed CMTool Gearsets not loading.

Improvements

  • #622 - Prevent changing to actor kinds that break Anamnesis.
  • Automatically change housing NPCs to 'Player' when loading an appearance.

Notes
Since Endwalker is just days away, we've promoted the "unsupported game version" warning to an error. Until we've validated the Endwalker patch, it's unlikely anything in Anamnesis will work. Please be patient!

2021-11-27 (Beta)

27 Nov 06:08
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This is a re-issue of yesterday's release with the included hotfix.

Fixes

  • #632 - Fixed the colour selector being cut off at the bottom of the screen.
  • #633 - Fixed the Windows file browser not opening to the intended directory.
  • #634 - Clicking a shortcut in the File Browser will now always navigate to the target directory.
  • Fixed Pinned Actor list squashing the tab buttons when there were more than 4 actors pinned.
  • Fixed a crash when right-clicking on the Mini Window.

Improvements

  • Prevent modifying the n_root bone transform.
  • Added the Visor bone to Pose GUI.
  • New Lumina API wrapper for improved performance.
  • Added Hair names to the hair selector.
  • Improved memory usage and smoothness of selector flyouts (equipment, NPC, etc).
  • Added support for an even older CMTool appearance save json format.

Hotfix

  • #643 - Fixed a crash when attempting to change Dye.

2021-11-26 (Beta)

26 Nov 10:22
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Fixes

  • #632 - Fixed the colour selector being cut off at the bottom of the screen.
  • #633 - Fixed the Windows file browser not opening to the intended directory.
  • #634 - Clicking a shortcut in the File Browser will now always navigate to the target directory.
  • Fixed Pinned Actor list squashing the tab buttons when there were more than 4 actors pinned.
  • Fixed a crash when right-clicking on the Mini Window.

Improvements

  • Prevent modifying the n_root bone transform.
  • Added the Visor bone to Pose GUI.
  • New Lumina API wrapper for improved performance.
  • Added Hair names to the hair selector.
  • Improved memory usage and smoothness of selector flyouts (equipment, NPC, etc).
  • Added support for an even older CMTool appearance save json format.

Hotfix

  • #643 - Fixed a crash when attempting to change Dye.

2021-11-16 (Beta)

16 Nov 11:22
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Fixes

  • #614 - Fixed Actor Refresh occasionally not functioning correctly.
  • #624 - Fixed Tail options not fitting on Customise editor.
  • #625 - Fixed Helm and Top bones not appearing in Pose Matrix.
  • #626 - Fixed an error when creating and renaming directories in the File Browser.
  • Fixed a game crash when loading saved characters with Extended Appearance.
  • Fixed the Item View UI constantly refreshing (caused items to change from feminine to masculine versions under some circumstances).
  • Fixed a critical error that could occur when entering or leaving GPose.
  • Fixed a performance bug where Anamnesis could get stuck in a loop loading gallery data, consuming large CPU and disk resources.
  • Fixed Viera jaw bones cut off in Pose GUI.

Improvements

  • When loading a pose, bones that are not affected will retain their relative rotations (fixes Visor and Hair staying behind when loading a pose).
  • No longer attempts to write customise values when loading an appearance while in GPose.
  • Show Icons in the NPC Selector when available.
  • Improved performance by skipping memory that we don't currently need.
  • Improved performance of loading game data.
  • Improved performance of loading equipment on the character tab.
  • Improved performance of Equipment and NPC selectors by loading items in the background.
  • Gallery updated.

2021-11-13 (Beta)

13 Nov 12:30
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Fixes

  • #596 - Fixed file browser not showing empty folders.
  • #602 - Fixed a crash when selecting an NPC after loading an appearance onto them.
  • #603 - Fixed titlebar scaling incorrectly.
  • #604 - Fixed an error preventing launch when GitHub could not be reached for updates.
  • #614 - Fixed values changed during an actor refresh being discarded instead of written to memory.
  • #618 - Fixed values changed while frozen being discarded.

Improvements

  • #617 - Added a Mini / Overlay mode for users with limited screen space.
  • Read skeletons straight from memory- no more skeleton generation.
  • Can now pose all monster skeletons.
  • Can now load player poses onto humanoid monsters (with the same bone names).
  • Loading a pose with Extended Hair bones will no longer break the actor's hair if the haircut is different.
  • NPC Appearances read straight from game files- no more manual Monster List.
  • Changed appearance of Files and Folders in File Browser to improve usability.

Notes
Fashion Accessories are currently missing from the NPC/Model list. We'll be bringing these back soon. In the meantime you can still load them manually using their Model IDs.

2021-10-30 (Beta)

30 Oct 10:34
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Fixes

  • #578 - Fixed deadlock when loading an appearance
  • #581 - Added a warning when loading expressions while positions are frozen
  • #586 - The tool no longer require Data or Languages subdirectores to exist as they have been incorporated directly into Anamnesis.exe
  • #590 - File browser no longer gets stuck when returning to a directory

Improvements

  • Removed 'Convert to Player' option- appearances can now be loaded directly onto a pet/companion/mannequin
  • Custom locations have been added to the Windows browse file dialogue
  • Anamnesis can now be run from any directory, including inside the release .zip
  • New, safer memory interface system
  • DE localisation updated (@Maxunit)
  • CN localisation updated (@ShadyWhite)
  • Gallery updated
  • Splash images and icons updated
  • Verbiage updated

2021-10-09 (Beta)

09 Oct 04:09
06246ce
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Fixes

  • #568 - Fixed another crash caused by dye sorting.
  • #567 - Nickname and model ID fields function as intended.
  • #574 - File browser no longer cuts off directory names that contain periods (thanks to @SoyaX)
  • Fixed a crash when loading an appearance file that contained extended appearance.

Improvements

  • #572 - added a 'clear' button to search boxes in selectors.
  • Added Anamnesis-tan image to tip providers.
  • Swapped 'Appearance' and 'Equipment' in NPC advance load menu for consistency

2021-10-03 (Beta)

03 Oct 02:17
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Fixes

  • #560 - Fixed navigating in the File Browser causing duplicate files to appear.
  • #562 - Fixed File Browser not appending the file extension when saving files.
  • #563 - Fixed Character load not including correct CMTool directories, and support for CMTool .json gearsets.

Improvements

  • #565 - Added a warning to camera controls explaining that the user must be in GPose.
  • Gallery Updated

2021-10-02 (Beta)

02 Oct 06:13
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Fixes

  • #536 - Fixed a crash when attempting to open the built-in poses directory.
  • #540 - Fixed frozen values not being frozen unless the actor is selected.
  • #543, #550 - Fixed file browser file name not applying when saving a file.
  • #548, #554, #555 - Fixed Actor Kind being changed to NPC when entering GPose.
  • #551, #553 - Fixed a crash when loading files if the default directories have not been created.
  • #552, #541 - Fixed NPC appearance list not applying selection unless double-clicking.
  • #559 - Fixed a crash on boot when a nearby actor cannot be read from memory.

Improvements

  • New File browser shortcut pane.
  • Can now manually change actor type while in gpose.
  • Implemented a new font option 'Atkinson Hyperlegible'.
  • Gallery updated
  • #533 - Added a scrollbar on the pinned actor list.
  • #534 - Added an option to always use the Windows file selector instead of the built-in file browser.
  • #537 - File browser now remembers last used directory when laoding or saving files.
  • #556 - Changed default pose load mode to ignore scale and position, and added options to load other components.
  • #557 - Added options to load only gear or only accessories when loading an appearance.
  • #558 - Removed ability to favourite monsters as they caused the favourites system to be reset.

2021-09-29 (Beta)

29 Sep 09:20
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Fixes

  • #524 - Fixed a crash when sorting dyes with favourited items.
  • #525 - Fixed a game crash when converting a housing NPC to a player.
  • #527 - No longer prompts to update when on the latest version.
  • #530 - Replaced the file browser back-end to avoid several issues with accessing file information.

Improvements

  • Improved Pose3D bone target display.
  • Advanced load options have been moved out of the file browser, to dropdowns on the load/save buttons.